Search found 41 matches

by Sindri
Thu Sep 18, 2008 4:57 pm
Forum: Events
Topic: [EVENT] Squire lessons
Replies: 82
Views: 40820

Re: [EVENT] Squire lessons

Yes, thanks for setting this up! Alfrid will be there, but may have to duck out after an hour or so.
by Sindri
Sun Jul 06, 2008 10:48 pm
Forum: Events
Topic: Candidate Q&A Session
Replies: 8
Views: 4879

Re: Candidate Q&A Session

If posting them here seems odd, I'd hazard a guess that they would fit nicely in the Kingdom's Journal.
by Sindri
Sun Mar 30, 2008 5:36 am
Forum: Events
Topic: Gathering of the Ardeep-Rp-Group
Replies: 7
Views: 4876

Re: Gathering of the Ardeep-Rp-Group

I'll be traveling that day, but if you do end up choosing it have fun :)
by Sindri
Tue Feb 19, 2008 12:03 am
Forum: World
Topic: Paladins - Vow of Poverty?
Replies: 21
Views: 18524

I don't envision choosing to live in such poverty that they more or less become monks in a monestary...I see them more as a sport star who makes tens of millions and chooses to live in a middle classed means, giving up most of his earning to charity. I think this is one place where the paladin's fa...
by Sindri
Thu Feb 07, 2008 10:01 pm
Forum: General Discussion
Topic: Class Balance Importance on FK:
Replies: 10
Views: 5276

I was going to ask, what do you mean by "class balance"? Do you mean balance in the PvP sense? Or how useful it is to have someone of class X in a group? Or how easy it is for a character of class X to kill a dragon? (or some combination of the above)
by Sindri
Sat Feb 02, 2008 5:01 pm
Forum: Game Suggestions
Topic: Interactive Poses
Replies: 13
Views: 7332

"pose reset" will do that, though it doesn't seem to be in the help file.
by Sindri
Tue Jan 29, 2008 2:32 pm
Forum: General Discussion
Topic: Group skills
Replies: 9
Views: 4891

Could groups of people who know the same trade get a trade skill bonus?

Perhaps the size of the bonus could depend on the group's average charisma (it determines how well you work together).
by Sindri
Mon Jan 28, 2008 6:16 pm
Forum: General Discussion
Topic: [Brainstorm] Fighters
Replies: 118
Views: 51445

I agree that more feat options would be great... Sindri actually has a lot of unused feat points, since I see most of the existing ones as not really fitting (for example, he has short arms, so I just can't imagine him pulling off a cleave. Even bashing seems kind of ridiculous, unless he's breaking...
by Sindri
Sat Jan 26, 2008 4:22 pm
Forum: General Discussion
Topic: [Brainstorm] Fighters
Replies: 118
Views: 51445

I like the idea of adding something like grapple. Besides being useful in combat, it might also provide a neat alternative to sparring. Fighters could wrestle (or just arm-wrestle!) with each other instead of having fully armed duels -- it would be a quick comparison of pure strength and skill again...
by Sindri
Thu Jan 17, 2008 4:22 pm
Forum: General Discussion
Topic: Questions relating to the Uncoded deities temple area
Replies: 21
Views: 12335

As this is the first time I've designed an NPC, I have some general questions. When writing PC descriptions we're generally told to write the description without mannerisms, facial expressions, etc. (so that if your character happens to be doing some other action, the description won't be incongruou...
by Sindri
Fri Jan 04, 2008 7:32 pm
Forum: General Discussion
Topic: Minor Temples area - player contributions wanted
Replies: 52
Views: 26796

I would greatly enjoy doing the Gaerdal Ironhand room.
by Sindri
Sat Dec 29, 2007 7:51 am
Forum: General Discussion
Topic: Minor Temples area - player contributions wanted
Replies: 52
Views: 26796

I'd like to see small shrines for the gnome and halfling deities (e.g., a Baervan shrine in Golden Oaks for the forest gnomes).

I also like the ideas of temples for the four elemental deities and Lliira.
by Sindri
Sun Dec 02, 2007 8:28 pm
Forum: General Discussion
Topic: Tradeskills are your friends.
Replies: 46
Views: 19519

When I looked at the "limits on trades" idea, what I was thinking of was something similar to the mages vs. specialist wizards system. Everyone agrees that currently, it takes an unnecessary amount of time and grinding to learn trades. What if you could pick, say, two trades to be your spe...
by Sindri
Sun Dec 02, 2007 4:52 pm
Forum: General Discussion
Topic: Tradeskills are your friends.
Replies: 46
Views: 19519

Re: Tradeskills are your friends.

-Creating the concept of favored tradeskill, a character would choose a tradeskill and he would get a one-time-unique high skill boost to this skill, it will make characters specially good in that skill and perhaps people could organize themselves; a PC decides to become an smelter and other a Weap...
by Sindri
Fri Aug 10, 2007 12:32 am
Forum: Events
Topic: Event - Northern Alliance Organization
Replies: 11
Views: 7047

Would it help to add something to the sticky at the top of the events forum? Something like: "If the event you wish to organize is likely to cause major conflict and/or PKills, please wait for admin approval before posting here." I don't know how much player/IMM discussion went into most o...
by Sindri
Wed Aug 08, 2007 2:14 pm
Forum: General Discussion
Topic: What to do with junk
Replies: 17
Views: 7925

I didn't know the "junk" command even existed -- could it be added to the help files?
by Sindri
Fri Jul 27, 2007 5:09 am
Forum: General Discussion
Topic: Your PC's Favorite Movie?
Replies: 25
Views: 14329

Snow White and the Seven Gno... er, Dwarfs. They go mining for gems!
by Sindri
Sat Jun 09, 2007 8:56 pm
Forum: General Discussion
Topic: "Lumps" vs. "pieces" of metal
Replies: 8
Views: 5239

"Lumps" vs. "pieces" of metal

Can "lumps" of metal be crafted into things, or can they be smelted into "pieces" of metal somehow? As far as I could tell, they can't be used as raw material for trades. I don't know exactly how lumps of metal are produced (since my character got them from someone else), so I wa...
by Sindri
Mon Jun 04, 2007 10:31 pm
Forum: World
Topic: Allowed alignments for followers and clerics
Replies: 9
Views: 8874

Allowed alignments for followers and clerics

I think there used to be a page someplace with a list of all the deities in game and the alignments acceptable for their followers and clerics. Now, canon FR doesn't stick to the "one-step rule" to begin with, and I'm pretty sure that there were also several alignment rules specific to thi...
by Sindri
Tue May 15, 2007 12:40 am
Forum: Game Suggestions
Topic: Description Request
Replies: 19
Views: 10831

Is it okay to include the character's voice (general pitch range and so on) in the description, or would this be handled better by smotes?