Search found 47 matches

by Echet
Sun Apr 17, 2011 11:53 am
Forum: Game Suggestions
Topic: [Command] Auto %, %, %
Replies: 1
Views: 1623

[Command] Auto %, %, %

This is an old command that allows your character to automatically spam a single spell at a particular opponent. Or yourself, if the spell is one of a certain set. Most people know about it, I think, but it's generally not especially useful due to a couple of particular quirks it has. This command c...
by Echet
Sun Apr 17, 2011 10:05 am
Forum: Game Suggestions
Topic: Item Idea Thread
Replies: 12
Views: 5692

Re: Item Idea Thread

I still think a boat is a good suggestion. :D
by Echet
Sat Apr 16, 2011 5:36 am
Forum: Game Suggestions
Topic: Item Idea Thread
Replies: 12
Views: 5692

Re: Item Idea Thread

Brar wrote:A sword that changes to a club when pushing a button.

Brar

PS: I think there was a thread like that already..brings back memories...
Are we taking these suggestions seriously? Because if we are, I can easily find a way to make this one work.
by Echet
Thu Apr 14, 2011 10:46 pm
Forum: Game Suggestions
Topic: Faithing for Priests (Specifically)
Replies: 24
Views: 10243

Re: Faithing for Priests (Specifically)

This is a long post. I'm just saying it now so you're warned. For those who have ever played an active priest without a faith for longer than a week, the idea that you are useful in a group is a pretty obvious illusion. Without the protective prayers granted by becoming an actual Cleric or Druid, yo...
by Echet
Thu Apr 14, 2011 8:00 pm
Forum: Game Suggestions
Topic: Faithing for Priests (Specifically)
Replies: 24
Views: 10243

Re: Faithing for Priests (Specifically)

Real quick here, before I post a more thoughtful and detailed reply, what is the token system?
by Echet
Sun Apr 10, 2011 10:05 pm
Forum: Confirmed Bugs
Topic: Speed Trot after swim?
Replies: 4
Views: 3560

Re: Speed Trot after swim?

No pets involved. We can probably coordinate a time to demonstrate it for you, if you like.
by Echet
Fri Apr 08, 2011 9:50 pm
Forum: Game Suggestions
Topic: [Command] Spells #
Replies: 3
Views: 2497

[Command] Spells #

Typing the spells command when trying to find out what spells you can learn, and how well you know them can produce quite a bit of spam, especially at higher levels. Would it be possible to modify the spells command so that you can add a numeric argument that causes it to display only the spells of ...
by Echet
Thu Apr 07, 2011 12:27 am
Forum: Game Suggestions
Topic: Haunt
Replies: 22
Views: 10588

Re: Haunt

At its core, this is a good idea. Some of the ideas which came after the original post seem like unnecessary complications of the idea, and I cannot ever agree that any part of this game should not be fun. Fun is captivating, and also the reason that people (as a whole) play games in the first place...
by Echet
Sat Jan 26, 2008 9:41 am
Forum: Game Suggestions
Topic: Brew - odd twist since new code update
Replies: 14
Views: 7454

I'm not understanding this, Kelemvor. Are you suggesting that a character who is new at brewing should permanently lose hit points whenever they fail? Wouldn't this drive people away from brewing in the first place, as the eventuality of failing too many times means that your character has a maximum...
by Echet
Sat Jan 26, 2008 9:24 am
Forum: Game Suggestions
Topic: "Defend"
Replies: 4
Views: 3953

On a very realted note, probably the same. Do you suppose it would be possible to code in a way that a character could defend another player, so that if their charge would get attacked by a mob or another player, it is the guardian who becomes attacked, instead?
by Echet
Tue Dec 25, 2007 1:42 am
Forum: Game Suggestions
Topic: [FEAT] Pursuit
Replies: 4
Views: 3193

You mean, have a chance at stopping them, right?
by Echet
Mon Dec 24, 2007 4:42 pm
Forum: General Discussion
Topic: Chill Touch
Replies: 4
Views: 3306

Yes, the helpfile does state so, but I have not ever seen this effect take place. For that matter, I have never been able to hit an undead with it.
by Echet
Sun Dec 23, 2007 5:56 am
Forum: General Discussion
Topic: Chill Touch
Replies: 4
Views: 3306

Chill Touch

Chill Touch Necromancy Level: Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Touch Targets: Creature or creatures touched (up to one/level) Duration: Instantaneous Saving Throw: Fortitude partial or Will negates; see text Spell Resistance: Yes A touch from your hand, which glows ...
by Echet
Sat Dec 08, 2007 11:12 pm
Forum: General Discussion
Topic: [SPELL] True Sight.
Replies: 32
Views: 16940

Conversely, however, by the time the typical character in d20 games can cast these spells, coming up with the money for these spells is really a breeze. Not so much the case in FK, where we're constantly spending much of our time trying to get back the money we've spent on components, already. I see...
by Echet
Fri Nov 23, 2007 11:54 pm
Forum: General Discussion
Topic: Recent Code Changes
Replies: 67
Views: 31038

Dalvyn, your post seems to specifically address magic missile. I assume the same type of changes will be reaching all other spells with variable effects? More specifically, damage and duration will be affected nearly across the board? Sorry if I seem like I'm asking a redundant question, I'm just tr...
by Echet
Fri Nov 23, 2007 6:48 am
Forum: Events
Topic: [EVENT] Merchant guild meeting
Replies: 10
Views: 6549

Hooray! An event I know I can attend! See you there :D
by Echet
Fri Nov 23, 2007 6:25 am
Forum: General Discussion
Topic: Reviewing game organisations: The Spy Guild
Replies: 24
Views: 12031

I like the Spy Guild better as a guild than as an organization. I am afraid, though, I cannot posit a segway-rich list of ideas on why. I can only offer my opinions and ideas. In my opinion, it is granted that almost anyone in a highly realistic sense could call themselves a "spy", thinkin...
by Echet
Thu Jul 01, 2004 10:17 pm
Forum: General Discussion
Topic: Who is your favourite FR novel character?
Replies: 43
Views: 21975

Pharaun Mizzrym. Oh yeah. Excellent wizard with a devil-may-care 'tude towards his obvious superiors, and the mettle to back his tongue. Definately Pharaun.
by Echet
Sun Jun 27, 2004 4:20 am
Forum: General Discussion
Topic: Shopkeepers and Detect Magic
Replies: 11
Views: 5402

Hm, I like both ideas. However, I can imagine that not all merchants might like the idea of some wizard casting a strange spell on their wares... examining the blade is fine, the magically inept can still figure out what's going on, but some merchants might just freak out on the poor wizard who want...
by Echet
Sat Jun 26, 2004 4:16 am
Forum: General Discussion
Topic: Epic Feats
Replies: 22
Views: 13381

I just had this really great idea for getting epic feat points. :-) I think, anyway... When you reach level 50, you cannot level up anymore (except to reach hero status), but you still get this little thingy in score that says "May advance" after a really long effort of training, right? I ...