Search found 6 matches
- Mon Jul 12, 2004 6:30 am
- Forum: General Discussion
- Topic: Kelemvor's Touch/Will
- Replies: 11
- Views: 6016
- Sun Jul 11, 2004 10:57 pm
- Forum: General Discussion
- Topic: Kelemvor's Touch/Will
- Replies: 11
- Views: 6016
- Sun Jul 11, 2004 3:30 pm
- Forum: General Discussion
- Topic: Kelemvor's Touch/Will
- Replies: 11
- Views: 6016
I think it'll be a tad overpowered if it just destroys undead targets. I think it'll just be more of a RP enhancer than a powerful spell to rule the universe. But i'm hoping it will be a stronger version of turn undead with a stunning effect with a nice echo. The echo could be something like this: a...
- Sun Jul 11, 2004 7:45 am
- Forum: General Discussion
- Topic: Kelemvor's Touch/Will
- Replies: 11
- Views: 6016
Kelemvor's Touch/Will
I have seen some deity specific spells on the game, and this would be a cool addition for Kelemvor folks. I think it'll just work as a stronger version of turn undead, and it has the ability to stun undead creatures. And by the way, i've noticed the foe hunter feat. Can you actually set your racial ...
- Fri Jul 09, 2004 9:01 am
- Forum: General Discussion
- Topic: Basic beginner building
- Replies: 13
- Views: 5406
WYSIWYG Area Editor for FK
I think something that could help the game is a WYSIWYG(What you see is what you get) area editor to build areas for the game. I've built for the game(long time ago) and although the builder's port on the game server works fine, it still requires a good deal of typing and sometimes it gets kind of c...
- Fri Jul 09, 2004 3:13 am
- Forum: General Discussion
- Topic: Forgotten Kingdoms products Questions and Special Orders
- Replies: 92
- Views: 30073
Own up!
Ok so how many of you wear Silverymoon map boxer shorts?