Search found 2847 matches

by Harroghty
Fri May 29, 2020 7:14 pm
Forum: Resolved Bugs
Topic: Luggage container does not appear
Replies: 3
Views: 167

Re: Luggage container does not appear

Thanks for detailed feedback here. I changed the way luggage works. You now just enter and your bag is in your inventory. You store your bag when you're done. If, for some reason, your bag does not appear then you can open the curtain and leave. I also changed all the bits to F0 colors. In this case...
by Harroghty
Fri May 29, 2020 2:02 pm
Forum: Resolved Bugs
Topic: Dawngleam ferry
Replies: 1
Views: 44

Re: Dawngleam ferry

I should have gotten all of these mptransfers and added pet. Please post here if there were some I missed.
by Harroghty
Fri May 29, 2020 5:09 am
Forum: Resolved Bugs
Topic: Pure Silver Ring - Tempus Favor Item
Replies: 1
Views: 47

Re: Pure Silver Ring - Tempus Favor Item

This has to do with relative alignments of NPCs.

I added a couple of lines to the prog that should fix the problem. Let's see, but it worked in limited testing.
by Harroghty
Fri May 29, 2020 5:08 am
Forum: Bug Reporting
Topic: Cerberus manure and bulls strength
Replies: 2
Views: 45

Re: Cerberus manure and bulls strength

PM me with details on cerberus manure please.
by Harroghty
Fri May 29, 2020 3:31 am
Forum: General Discussion
Topic: Building Projects
Replies: 1
Views: 8096

Re: Building Projects

My updated guidance for areas is that I am not really interested in crowd-sourcing the building of new areas generally right now. I have a few areas being worked up for the test port from various people and those will continue on, but my focus is going to be on fixing things that the game needs such...
by Harroghty
Fri May 29, 2020 3:30 am
Forum: Game Suggestions
Topic: Mega Thread: Game Area Improvements
Replies: 3
Views: 77

Mega Thread: Game Area Improvements

Describe your game area improvements here in a post. New areas, new quests, improvements to existing quests and areas, new mobiles in the game world wilderness, changes to mobiles in the game world wilderness, etc. Examples might be: what if there were this type of merchant in the Waterdeep market, ...
by Harroghty
Fri May 29, 2020 3:01 am
Forum: Bug Reporting
Topic: Orb of Acid/Fire/Cold
Replies: 1
Views: 41

Re: Orb of Acid/Fire/Cold

I've added reflex saves and save messages to the three orb spells, but it's not yet live on the game port. Seems to work so far on the test port.
by Harroghty
Fri May 29, 2020 3:00 am
Forum: Implemented suggestions
Topic: [Spell Suggestion] Bless Item
Replies: 7
Views: 148

Re: [Spell Suggestion] Bless Item

I talked earlier with Tony and I tested this a bit. I think that we can use the holy weapon flag (which counts as being holy for DR purposes) and add that to a weapon spell with holy weapon (103) for some additional damage. I'll consider this in the future for some holy avengers (although some are f...
by Harroghty
Fri May 29, 2020 2:13 am
Forum: Game Suggestions
Topic: [Spell Suggestion] Curse Item
Replies: 6
Views: 123

Re: [Spell Suggestion] Curse Item

To Mers's point, a sword with the noremove flag can still be disarmed. I just tested it.
by Harroghty
Thu May 28, 2020 8:52 pm
Forum: Implemented suggestions
Topic: [Spell Suggestion] Bless Item
Replies: 7
Views: 148

Re: [Spell Suggestion] Bless Item

Fixed resistances for devils and demons to be OR, not AND, as defined by SRD. e.g. https://www.d20srd.org/srd/monsters/demon.htm
by Harroghty
Thu May 28, 2020 2:23 pm
Forum: Implemented suggestions
Topic: [Spell Suggestion] Bless Item
Replies: 7
Views: 148

Re: [Spell Suggestion] Bless Item

Ok, so I looked into this. The holy flag may not actually do anything right now, but it does bypass when it's applied to a weapon of the right material. Holy and the requisite material are required for each type ( e.g. holy and silver won't damage a demon even though holy is required for a demon any...
by Harroghty
Fri May 22, 2020 1:52 pm
Forum: Events
Topic: Creativity Faire!
Replies: 4
Views: 192

Re: Creativity Faire!

Sweet announcement.
by Harroghty
Mon May 11, 2020 3:29 pm
Forum: Resolved Bugs
Topic: Luggage container does not appear
Replies: 3
Views: 167

Re: Luggage container does not appear

I'll get to this during the week. I didn't see your bag when I looked in the storeroom. Go ahead and submit an app for the items lost and I will look at the code again; it's not a storeroom issue, but it appears that sometimes the NPC eats the bag.
by Harroghty
Sun May 10, 2020 2:01 am
Forum: Resolved Bugs
Topic: Thrimba's Kitchen Round II
Replies: 1
Views: 101

Re: Thrimba's Kitchen Round II

There is already a solution for this in place.
by Harroghty
Tue May 05, 2020 3:34 pm
Forum: Game Suggestions
Topic: House of Wonder Sells to Faith Enemies
Replies: 5
Views: 228

House of Wonder Sells to Faith Enemies

Many temples prevent sales to faith enemies. The House of Wonder notably does not.

I don't have any spell casters, so I am sensitive to that. Is it sensible to block faith enemies at the House of Wonder? Does this limit access to key spells or items?
by Harroghty
Mon May 04, 2020 4:39 pm
Forum: Game Suggestions
Topic: Easy Holy Symbol Renames
Replies: 19
Views: 1760

Re: Easy Holy Symbol Renames

Who else needs this? I guess I could do Tempus and Talos as recommended by Grenwyn.
by Harroghty
Mon May 04, 2020 3:27 pm
Forum: Implemented suggestions
Topic: Titles for canvas
Replies: 2
Views: 847

Re: Titles for canvas

Done.
by Harroghty
Thu Apr 30, 2020 5:34 pm
Forum: Events
Topic: Quests in Cormyr
Replies: 0
Views: 142

Quests in Cormyr

Nelaya's quest has worked out well as an event and it's encouraged me to get off the dime on my own idea. Sir Harroghty has put out a call for adventurers to amplify a call from the Swordcaptain at King Palaghard's Bridge along the Way of the Manticore in Cormyr. Adventurers are being sought to con...
by Harroghty
Thu Apr 30, 2020 1:31 am
Forum: Resolved Bugs
Topic: Note Board: Remove Note #15
Replies: 1
Views: 95

Re: Note Board: Remove Note #15

Removed.