Search found 20 matches

by Teyn
Sat May 12, 2007 3:27 pm
Forum: Game Suggestions
Topic: Aliases and Alter-egos
Replies: 13
Views: 9014

I'd be in favour of a greetas command. The tag command would, I think, conflict with the greet, in that they would only tag after you didn't greet them, which implies just as much as now, that it isn't your name, removing one of the IC advantages of the command. And, with the greetas command, it is ...
by Teyn
Thu May 10, 2007 10:57 pm
Forum: Game Suggestions
Topic: AFK of sorts...
Replies: 10
Views: 6765

As above really... I've been away from FK for a bit and my character would have been doing this and that for all that time. I'm not claiming he should have progressed just because of time, but I've got to bash, bash and more bash with him in order to show any progression at all, least of all the 6 y...
by Teyn
Wed May 09, 2007 10:59 pm
Forum: General Discussion
Topic: The Great Divide
Replies: 10
Views: 6277

EDIT: Even as I was typing, people have commented as well :p (/Edit) Triggered by Dalvyn's mention of his view of skill points, I have spent around three hours reading previous threads on the matter of skills and was going to post about it myself :p Discussion as to an alternative system seems to ha...
by Teyn
Wed May 09, 2007 6:33 pm
Forum: Game Suggestions
Topic: AFK of sorts...
Replies: 10
Views: 6765

AFK of sorts...

I'll go out on a limb here and presume that I'm not the only one who will browse and read the forums whilst playing, and, whilst I do try to make sure I pay a good amount of attention to the game, sometimes a particuarly long and interesting post, or a debate will hook me for a while before I rememb...
by Teyn
Mon Jun 19, 2006 3:46 pm
Forum: General Discussion
Topic: Changing the process of dwellings
Replies: 57
Views: 30087

Something that has already been said but I thought I'd lend my support to and attempt to clarify a little to do with this sliding scale malarky... Characters such as fighters, wizards and rogues are more likely to have coin and wish a dwelling in the city, so the main payment for them would be in go...
by Teyn
Sun Jun 18, 2006 9:36 pm
Forum: World
Topic: Followers adjective forms
Replies: 22
Views: 20279

:) Thanks, just the sorta thing I was after.

EDIT: And Gwain, yours came up after as well :p Thanks for that, too. I'll be sure to moan about madmen ;)
by Teyn
Sun Jun 18, 2006 8:58 pm
Forum: World
Topic: Followers adjective forms
Replies: 22
Views: 20279

Followers adjective forms

Couldn't find anything for this so I thought, as a non-FR-lore-adept-person-a-majig, I'd ask for a list of how one would describe a follwoer of each faith. E.g. malar - malarites (i think :p)

So anyone that could provide a list that covers all the deities programmed and maybe a few extras, thanks :)
by Teyn
Mon Jun 12, 2006 10:57 am
Forum: Area Building Discussion
Topic: mobs for quest
Replies: 2
Views: 2293

Okey dokey. Thanks for the help :)
by Teyn
Sun Jun 11, 2006 3:37 pm
Forum: Area Building Discussion
Topic: mobs for quest
Replies: 2
Views: 2293

mobs for quest

I'm trying to make a quest where it sends the PC out to get rid of the orcs that have just decided to raid the place. I want it to be that once the PC has done it, they don't come back the next time to find that people are all happy at their banishment, yet orcs are invading again. So I was wonderin...
by Teyn
Fri Jun 09, 2006 12:10 pm
Forum: General Discussion
Topic: Priority changes?
Replies: 54
Views: 28364

It's not important... But I was wondering if a coder could fiddle a little to allow you to draw into a particular hand, like when wielding.

If it's more than a few seconds worth, nevermind, it's only really to save fiddling around.

Thanks
by Teyn
Thu Jun 08, 2006 11:13 pm
Forum: General Discussion
Topic: Capped at master?
Replies: 8
Views: 5116

Heh heh, okey dokey. Just have to bash harder at the rock then!

Thanks
by Teyn
Thu Jun 08, 2006 10:46 pm
Forum: General Discussion
Topic: Capped at master?
Replies: 8
Views: 5116

Well, like Nysan, if this sort of topic is being readdressed... Has something dodgy happened to the mining skill lately or is my dwarf just getting less lucky? It used to be that I could go no more than thirty mines, usually less, before I finally got something... Now he's a bit better, but in over ...
by Teyn
Wed Jun 07, 2006 6:26 pm
Forum: General Discussion
Topic: Decapitation
Replies: 14
Views: 9250

Okey dokey, that makes sense. It was just a thought.

Thanks for the replies :D
by Teyn
Wed Jun 07, 2006 1:32 pm
Forum: General Discussion
Topic: Decapitation
Replies: 14
Views: 9250

Well, yes, it does happen... But I was under the impression it has a random percentage as to where it hits... With this skill, you could hit the head more often, being the point. However, if it's not worth it, fair enough. Just a possibility...
by Teyn
Wed Jun 07, 2006 1:12 pm
Forum: General Discussion
Topic: Decapitation
Replies: 14
Views: 9250

Decapitation

Well, when I was adventuring with my character, Anasil, I was getting quite a few one-hit kills, as it were, by knocking their head off. I was asked if there was a decapitation skill that I had trained in or something like that. Thus, I thought upon the possibility of adding a skill to such an effec...
by Teyn
Tue May 30, 2006 10:51 pm
Forum: General Discussion
Topic: Priority changes?
Replies: 54
Views: 28364

Ooooo, I like the shouldering option - afterall, that's what y' do...

And thanks for the info Dalvyn :)
by Teyn
Tue May 30, 2006 12:56 pm
Forum: General Discussion
Topic: Priority changes?
Replies: 54
Views: 28364

Sorry to go and add to things again, but... Over the last couple of days, it's really stood out how some combinations of equipmnet are impossible. For example, it is, i should imagine, very reasonable to have a quiver on the left of your belt, a scabbard on the right and a money pouch (spellpouch/et...
by Teyn
Fri May 19, 2006 5:41 pm
Forum: General Discussion
Topic: Apprenticeship
Replies: 61
Views: 29680

Just came across this and was wondering what's happened/happening with it.

Has the idea died, or being worked on...? Maybe someone could update the thread on what's going on?

Thanks
by Teyn
Thu May 11, 2006 3:44 pm
Forum: General Discussion
Topic: Priority changes?
Replies: 54
Views: 28364

Sorry if there's been discussion on it before, and i'm pretty new so i guess it doesn't count for much, but...

1. Make skills and especially trades a little easier to level up in
2. Have dwarves of the Mithril Hall start with SOME ability with common - it is a common language afterall :p
by Teyn
Thu Apr 13, 2006 12:58 pm
Forum: General Discussion
Topic: Meditate Skill Levels and Pulse
Replies: 7
Views: 4602

Quick question: What about fighters/warriors/etc? It seems logical that fighting classes would be more used to battle and more able to calm themselves and gain composure after a battle, but I'm pretty sure I read something about these classes not having, and never will have this ability (espeacily w...