Search found 326 matches

by Tarven
Wed Sep 05, 2012 12:00 pm
Forum: Game Suggestions
Topic: character generation suggestions.
Replies: 11
Views: 1344

Re: character generation suggestions.

But... you can't see their score sheet anyway... As far as the 'well over 6 feet'.. you'd have to kind of guess. *shrugs* It's not always easy to judge exactly what someone's height is, unless you stand back to back. My friend Paul is 6'2", and I'm 6'4", but unless we're back to back, people general...
by Tarven
Wed Sep 05, 2012 11:35 am
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes

Actually, based on the new system, it would only attempt to wield the sword. The 'get sword' would be superseded by the second command. Which I think was the intention. That being said, some command stacking should be allowed. For example, the get sword/wield sword. Those are both move actions, I be...
by Tarven
Wed Sep 05, 2012 9:44 am
Forum: Resolved Bugs
Topic: Cleave
Replies: 3
Views: 571

Cleave

Cleave currently works as great cleave, despite the help file specifically saying it does not. If that's intended, groovy, let's fix the help file.

If not, perhaps add in great cleave, as well? For certain builds, this might be very worth it
by Tarven
Wed Sep 05, 2012 8:16 am
Forum: Resolved Bugs
Topic: Westgate Servants Guild- Weird responses/Typos?
Replies: 3
Views: 636

Re: Westgate Servants Guild- Weird responses/Typos?

I think he meant the 'I am a clean and cook very well'. I believe the others say, "I am a guard of some repute." My guess is, they all say, "I am a" and then their job.
by Tarven
Wed Sep 05, 2012 5:58 am
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes

Not sure if this is inteded: You are no longer able to stack commands. get sword; wield sword.. will only try to wield the sword and never pick it up if done in the same round. Yeah, Mask said that's as intended. It means that you can change your mind, but you can't stack commands. Getting the item...
by Tarven
Wed Sep 05, 2012 3:05 am
Forum: Game Suggestions
Topic: [Command] Check and Pcheck
Replies: 0
Views: 553

[Command] Check and Pcheck

This is something I've been mulling over for a while, and since I've had time not actively playing the game, it sort of came back to the forefront and I thought I'd bring it up. On many RP-centric games, albeit more typically MUSH and MUX style games, there is often a 'check' or 'roll' command, that...
by Tarven
Wed Sep 05, 2012 1:51 am
Forum: Resolved Bugs
Topic: Acolytes and Shaman in Howling Peaks
Replies: 4
Views: 712

Acolytes and Shaman in Howling Peaks

I don't know if this is intentional, or a by-product of another change, but the acolytes and shaman in Howling Peak no longer seem to be assisting if you attack another mob in the same room, as they did before.
by Tarven
Wed Sep 05, 2012 1:25 am
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes

Well, normally, standing from a prone position would, indeed, incur an attack of opportunity. However, this is a general trend I've noticed with the new system, that sometimes, even if the action isn't completed, an attack of opportunity happens.

Best advice? Don't type stand in combat.
by Tarven
Wed Sep 05, 2012 12:37 am
Forum: Off-topic forums
Topic: Farewells
Replies: 2
Views: 928

Re: Farewells

Eh, I'm a wishy-washy sonova*cough*. I've decided to stay off the game port for a while, but a couple people have expressed their desire to have me help out behind the scenes, and also (somewhat to my surprise) to keep adding my opinions to the forums. One person actually told me they like my 'devil...
by Tarven
Wed Sep 05, 2012 12:31 am
Forum: Game Suggestions
Topic: character generation suggestions.
Replies: 11
Views: 1344

Re: character generation suggestions.

Forgive me - we're saying we are aware we are allowed to play away from our score height and weight as long as it is within boundaries of the race(and the choices we made in creation IE: Don't pick tall and go 4'7"), but we need to see it in the score? I'm not trying to be facetious, I just want to...
by Tarven
Tue Sep 04, 2012 11:53 pm
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes

Oops. Didn't see Mask had responded to these. Should scroll down to the end before I post. <.<
by Tarven
Tue Sep 04, 2012 12:36 pm
Forum: Resolved Bugs
Topic: Low level goblins using quicken spell
Replies: 5
Views: 785

Re: Low level goblins using quicken spell

Confirmed. Goblin acolytes are casting their spells without delay, and without counting as their action for the turn. I don't think the issue is so much that they have a quickened spell feat. Also, I'm not sure if mobiles have spells/day the way players do. But, I do know that in this case, at least...
by Tarven
Tue Sep 04, 2012 1:12 am
Forum: Off-topic forums
Topic: Farewells
Replies: 2
Views: 928

Farewells

I wish to express a complaint for having a comic which was posted removed by a staff person on the grounds of it being "Political or religious" in nature. I really did not feel that this was appropriate. Religion and politics are typically good topics to avoid in a game were we aim to just get along...
by Tarven
Tue Sep 04, 2012 1:10 am
Forum: General Discussion
Topic: Player Status
Replies: 1090
Views: 247124

Re: Player Status

Every day I get up, wary, but enthusiastic about wanting to play FK. Within an hour or two, that feeling is gone, for one reason or another. I admit, it's a hard game to break away from, but I just can't subject myself to the ups and downs anymore. Just not worth it. There are some great things that...
by Tarven
Tue Sep 04, 2012 12:27 am
Forum: Off-topic forums
Topic: Fictional Racism
Replies: 6
Views: 1524

Re: Fictional Racism

I find this offensive.
by Tarven
Mon Sep 03, 2012 10:56 pm
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes

I've always interpreted the 'Argh, can't find the exit!' echo to mean that the mob you're engaged with is distracting you too much to be able to make a clean break.
by Tarven
Mon Sep 03, 2012 10:55 pm
Forum: Game Suggestions
Topic: Wimpy and combat
Replies: 3
Views: 524

Re: Wimpy and combat

I've thought for a while that the 'mobility' feat would be neat, and could potentially allow for one to flee in a chosen direction. However, with wimpy, it would stand to reason that you're in a state of panic, and just trying to get away from the person pounding you, and thus fleeing whichever way ...
by Tarven
Mon Sep 03, 2012 8:32 am
Forum: Implemented suggestions
Topic: Command: Draw
Replies: 22
Views: 6017

Re: Command: Draw

I believe I was told this was on a list of things that could possibly be worked on, with a lower priority. Or maybe it was just drawing two weapons at the same time. In regards to Bastard swords... just because that's the favored weapon of Kelemvor, I don't see why a Paladin would be restricted to t...
by Tarven
Mon Sep 03, 2012 3:43 am
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes

Actually, you can make any number of free actions, within reason, on your turn. You can only, however, make 1 swift action. Also, free actions and swift actions (as was pointed out to me by another) still occur on your own combat pass. Ideally, for those with quick draw, you'd be able to stack comma...
by Tarven
Sun Sep 02, 2012 11:00 pm
Forum: General Discussion
Topic: Combat changes
Replies: 52
Views: 9957

Re: Combat changes