Search found 216 matches

by Timaeus
Fri Feb 21, 2014 6:39 am
Forum: Bug Reporting
Topic: weaponsmithing
Replies: 1
Views: 1226

Re: weaponsmithing

For pick it is actually 'light pick' or 'heavy pick' the help file for List of Craftable Weapons needs to be updated to reflect this change. Also need to change the mace entry to light mace and heavy mace. Not sure if light mace is considered a light weapon or not. You are not skilled enough at weap...
by Timaeus
Fri Feb 21, 2014 6:17 am
Forum: Bug Reporting
Topic: Bug with weapon focus/greater weapon focus
Replies: 1
Views: 1229

Re: Bug with weapon focus/greater weapon focus

This one is part of this previously reported bug. It is likely checking for a generic 'weapon focus' feat having been spent rather than a specific weapon type weapon focus feat.

viewtopic.php?f=51&t=17782
by Timaeus
Thu Feb 20, 2014 7:31 pm
Forum: Off-topic forums
Topic: Complaints on Third Party Sites
Replies: 14
Views: 3262

Re: Complaints on Third Party Sites

While you may make this claim innocently, it's not nearly as simple as you make it sound. I just want to point that out, because I don't like claims like this. And I damn sure have been playing FK long enough to know that in fact it IS as simple as asking this question: Do you build? No? Then you h...
by Timaeus
Thu Feb 20, 2014 5:53 am
Forum: Off-topic forums
Topic: Complaints on Third Party Sites
Replies: 14
Views: 3262

Re: Complaints on Third Party Sites

Not to mention that our builders are completely volunteers. If you are not a builder you have no basis what so ever for a complaint about what areas are missing in the game. Everyone is free to learn to build on FK and they have extensive lessons for doing so.
by Timaeus
Tue Feb 18, 2014 10:11 am
Forum: General Discussion
Topic: Advertise or Die 3.0
Replies: 889
Views: 176964

Re: Advertise or Die 3.0

#4 has started to close the gap with 5 and 6 close behind them, all three have larger playerbases so need to keep voting to keep our ranking.
by Timaeus
Wed Feb 12, 2014 11:54 am
Forum: Game Suggestions
Topic: Feat - Heavy Armor Optimization
Replies: 18
Views: 2357

Re: Feat - Heavy Armor Optimization

Alitar wrote:
Harroghty wrote:Moved to suggestions. Any one else have an opinion here?
The idea certainly has my full support.
Mine as well. Its a straightforward implementation of SRD rules.
by Timaeus
Sun Jan 26, 2014 4:51 pm
Forum: Resolved Bugs
Topic: Merchant Out of Stock
Replies: 2
Views: 659

Merchant Out of Stock

Mikini, Librarian in the Halls of Justice is out of stock on several books. Of the twenty books offered only three are available, Torm the Champion, Tyr and the Triad, and Waterdeep City Watch Training Manual.
by Timaeus
Sun Jan 12, 2014 11:40 pm
Forum: Game Suggestions
Topic: Examining Items from Vendors
Replies: 3
Views: 752

Re: Examining Items from Vendors

Many of the items can be examined by using multiple keywords in quotes with the exam command. Almost no items are identical in all keywords when it comes to the newer randomly generated magic items. exam 'purple long sword griffon' merchantname And then to test if you have the right item put all you...
by Timaeus
Tue Dec 17, 2013 11:48 pm
Forum: Game Suggestions
Topic: Bringing FK Ranger Class up to date with 3.5 SRD Rules
Replies: 30
Views: 7289

Re: Bringing FK Ranger Class up to date with 3.5 SRD Rules

Basically of yes. You would add 1 feat, Endurance at completion of the basic ranger quest. Then each ranger would have to make a choice of either Two Weapon Combat or Archery combat focus. Then based on that choice the ranger would receive the following feats free. UPON BECOMING A RANGER 1 Rank Endu...
by Timaeus
Tue Dec 17, 2013 10:21 pm
Forum: Game Suggestions
Topic: Bringing FK Ranger Class up to date with 3.5 SRD Rules
Replies: 30
Views: 7289

Re: Bringing FK Ranger Class up to date with 3.5 SRD Rules

Overpowered is also a grossly inappropriate word to use regarding these changes. Add four feats (either 3 bow OR 3 dual wield) + 1 rank of endurance does not make them overpowered at all, not even competitive with a fighter since they do not have access to all the feats a fighter has regarding weapo...
by Timaeus
Tue Dec 17, 2013 7:16 pm
Forum: Game Suggestions
Topic: Bringing FK Ranger Class up to date with 3.5 SRD Rules
Replies: 30
Views: 7289

Re: Bringing FK Ranger Class up to date with 3.5 SRD Rules

Nothing suggested here would make Rangers invincible by any stretch of the imagination. It would begin to bring them up to par with other classes changed to 3.5 rules. Rangers are seriously defective in current FK code which is a major reason why there are no really active Rangers and have not been ...
by Timaeus
Tue Dec 10, 2013 10:10 pm
Forum: Events
Topic: Midwinter Feat Training Event
Replies: 26
Views: 5711

Re: Midwinter Feat Training Event

Any chance we can get some idea of the costs for this event? Not every player hoards coins and some may need to go out and earn a few to be able to be included in this event.
by Timaeus
Sun Dec 08, 2013 5:16 pm
Forum: Game Suggestions
Topic: Feat - Heavy Armor Optimization
Replies: 18
Views: 2357

Re: Feat - Heavy Armor Optimization

Looks like all positive feedback to this, wondering if it can maybe be implemented in time for the feats event.
by Timaeus
Mon Dec 02, 2013 1:33 am
Forum: Game Suggestions
Topic: Mithril Hall light armour
Replies: 13
Views: 2832

Re: Mithril Hall light armour

I echo Rhangalas and Hrosskell on the idea of moving our creation to mirror tabletop. Its a good idea.
by Timaeus
Sun Dec 01, 2013 11:20 pm
Forum: Game Suggestions
Topic: Mithril Hall light armour
Replies: 13
Views: 2832

Re: Mithril Hall light armour

Then make the sets all mismatched but make sure there are pieces for all the armor locations. They do not even have to be great material types or so they damage. Being that dwarf who dies several times trying to get the mismatched sets off of mobs is just not fun or productive for the player of the ...
by Timaeus
Sun Dec 01, 2013 11:11 pm
Forum: Game Suggestions
Topic: Find Familiar
Replies: 10
Views: 1552

Re: Find Familiar

teepo wrote:Generally if I don't have a "safe zone" for my pets I don't get them personally for that very reason. As a matter of fact Teepo's horse stopped listening to him so it's been set free, lol.

Handle Animal skill required to give instructions to your pets. Just saying.
by Timaeus
Sun Dec 01, 2013 5:48 pm
Forum: Game Suggestions
Topic: The Waterdhavian Message Board should be moved to...
Replies: 2
Views: 969

Re: The Waterdhavian Message Board should be moved to...

Given the option I would vote for two placements, South of the Market Square and the Dripping Dagger (or outside the Dripping Dagger on the wall of the inn for example). Theres really no reason not to add both.
by Timaeus
Sun Dec 01, 2013 3:06 pm
Forum: Events
Topic: Midwinter Feat Training Event
Replies: 26
Views: 5711

Re: Midwinter Feat Training Event

Any date works for me as I am enjoying a early winter layoff until after Christmas but I do have a question pertaining to this event. Will hometown related feats be made available to characters who did not have the option to train them before certain level restrictions (because they had no trainers ...
by Timaeus
Sun Dec 01, 2013 2:57 pm
Forum: Game Suggestions
Topic: Feat - Heavy Armor Optimization
Replies: 18
Views: 2357

Feat - Heavy Armor Optimization

This feat in FK is a fighter only feat. In SRD it is a General Feat available to anyone and is also a candidate for the use of Fighter Bonus Feats. This feat should be added to squires, paladins, and priests. The three other classes that use heavy armor without having to spend any feats on additiona...
by Timaeus
Sun Dec 01, 2013 2:31 pm
Forum: Game Suggestions
Topic: Mithril Hall light armour
Replies: 13
Views: 2832

Re: Mithril Hall light armour

I second this suggestion, as well as would like to see it expanded a little. When a lot of newbie areas and attached towns were created and designed the armor system was much different than what we have now and combat was much less dangerous. Adding a full set of studded leather, light mail and heav...