Search found 499 matches

by Hrosskell
Sun Dec 06, 2015 9:05 pm
Forum: General Discussion
Topic: Selling crafted mithril items
Replies: 13
Views: 4533

Re: Selling crafted mithril items

I always intended to approach trades for mithril custom pieces with equivalent value in mithril or magic gear obtained elsewhere, in addition to a hefty sum. The idea was "well, I already HAVE mithril, so I'm either a blasphemer or worthy of it." That being said, the idea was predicated on the assum...
by Hrosskell
Fri Nov 27, 2015 7:45 pm
Forum: General Discussion
Topic: Sneak, Hide, and RP
Replies: 22
Views: 5195

Re: Sneak, Hide, and RP

No, it was limited to the "say" function. I'm not technically gifted enough to understand how or why it worked, but its existence alone leads me to believe it could somehow be applied to smotes. If, for example, the game checked for language, then applied a "hiding" function to that language unless ...
by Hrosskell
Tue Nov 24, 2015 5:20 am
Forum: General Discussion
Topic: Sneak, Hide, and RP
Replies: 22
Views: 5195

Re: Sneak, Hide, and RP

I believe there is a way to make actions done while hidden unseen; how, I'm not entirely sure, but my belief in this comes from the fact that you used to be able to (and may well be able, still) to use thieves' cant in front of people who (if they didn't have the skill) couldn't see it. This sort of...
by Hrosskell
Wed Oct 21, 2015 2:36 pm
Forum: General Discussion
Topic: Most Common Character Letters
Replies: 53
Views: 11356

Re: Most Common Character Letters

I purged a ton of alts a while back, or I'd have a more interesting spread I imagine. I can say for sure that I'm fond of F's and G's, but the hard "K" sound has been in almost all of my warrrior names, if not at the beginning.

C - 1
F - 1
G - 1
R - 1
T - 1
by Hrosskell
Tue Oct 13, 2015 1:21 am
Forum: Game Suggestions
Topic: Backstab - Shouldn't stack
Replies: 28
Views: 4754

Re: Backstab - Shouldn't stack

Apart from initiative and circle stab. Rogues on here also get it whenever the opponents blinded / stunned. which happens alot... take a cleric/wizard with you/ dirtkick/gouge. This is how sneak attacks are supposed to work. The circle stab skill is currently a mitigator to their potential that I t...
by Hrosskell
Tue Oct 13, 2015 1:21 am
Forum: Game Suggestions
Topic: Backstab - Shouldn't stack
Replies: 28
Views: 4754

Re: Backstab - Shouldn't stack

double post! feel free to delete.
by Hrosskell
Tue Oct 13, 2015 1:07 am
Forum: Game Suggestions
Topic: Ranger Class Ideas
Replies: 22
Views: 4252

Re: Ranger Class Ideas

At one point there was massive abuse with the shapechange skill and polymorph, so I think it was nerfed collectively. I would suggest removing the current skill from the game and making it an a skill/spell you can apply for once trust is earned or making it strong again and having a policy of loggi...
by Hrosskell
Thu Oct 01, 2015 9:08 pm
Forum: Game Suggestions
Topic: [Helpfiles] Feathered and Bat Wings
Replies: 7
Views: 1676

Re: [Helpfiles] Feathered and Bat Wings

While he's correct that flying with wings does take more stamina than flying with spell, you still get a considerable terrain advantage in general as far as I could ever tell. It's less stamina to fly with wings over mountains than to walk over them, for example.
by Hrosskell
Thu Oct 01, 2015 9:24 am
Forum: General Discussion
Topic: Zmud help
Replies: 3
Views: 1483

Re: Zmud help

Don't know how to disable it; solved it by detaching the command line.
by Hrosskell
Thu Oct 01, 2015 5:30 am
Forum: General Discussion
Topic: Rogues' woes: we need help
Replies: 29
Views: 6360

Re: Rogues' woes: we need help

Rogues should get their full round of sneak attacks; if ever they get one, they should get them all, with both weapons. Other than that--and the reflex issue--I'm not convinced they're broken. Feats/spells for enabling precision damage against undead/constructs/oozes/plants would be a great quality ...
by Hrosskell
Thu Oct 01, 2015 4:54 am
Forum: General Discussion
Topic: PvP Rules Change?
Replies: 55
Views: 11270

Re: PvP Rules Change?

So is the answer that we should just expect people to talk it out OOC just about every time there's spelling happening between two potential combatants? Personally? I think that's unnecessary and breaks the flow of the game. There's the complaints process for people who think the minimum amount of ...
by Hrosskell
Thu Oct 01, 2015 4:41 am
Forum: General Discussion
Topic: PvP Rules Change?
Replies: 55
Views: 11270

Re: PvP Rules Change?

Those spells, while they don't deal damage, are MAJOR battle control tactics. I think that if you do something that would cause me to knock you on your rump, it's a PvP aggression--if spitting in someone's face can cause a bar room brawl, a simple 'silence' could start a war.
by Hrosskell
Thu Oct 01, 2015 4:35 am
Forum: General Discussion
Topic: PvP Rules Change?
Replies: 55
Views: 11270

Re: PvP Rules Change?

What is considered a "non-combat" spell in this regard? If it confers a penalty, it is then a tactical combat spell, I would think. Whether the intent of the caster is to fight or not, an aggression (for example, a vindictive curse--neither with intent to stun, or kill) still demands opportunity for...
by Hrosskell
Mon Sep 14, 2015 3:42 pm
Forum: Unconfirmed Bugs
Topic: +1 and +2 full plate items have same AC
Replies: 4
Views: 1373

Re: +1 and +2 full plate items have same AC

This seems off, though, since for an item to be enchanted at all it's supposed to be of "masterwork" quality. That sort of implies a quality beyond high.
by Hrosskell
Mon Sep 14, 2015 3:40 pm
Forum: General Discussion
Topic: Name Pronunciations!
Replies: 65
Views: 12521

Re: Name Pronunciations!

Cahir Kerrigan's name is all one big joke. It's Care Care-again.
by Hrosskell
Tue Aug 18, 2015 4:14 pm
Forum: Game Suggestions
Topic: Two-weapon defence
Replies: 13
Views: 3261

Re: Two-weapon defence

The reason I believe +3 is too high is because it negates grabbing a heavy shield--which should be viable and have its own playstyle, as well. I like the idea that shield rings and TWD don't scale off of shield spec, which lets a heavy shield get an advantage again (and a rather hefty one, at that) ...
by Hrosskell
Thu Aug 13, 2015 11:23 pm
Forum: Game Suggestions
Topic: Two-weapon defence
Replies: 13
Views: 3261

Re: Two-weapon defence

Personally, I think we should take this a step further and make the base feat give +2 whether fighting in defensive or not. I've been doing some theorycrafting with a friend pursuing dual wield, and currently cannot see a reason that this feat--an intrinsic, long-term decision for a character--shoul...
by Hrosskell
Thu Aug 13, 2015 11:23 pm
Forum: Off-topic forums
Topic: Embarrasing Moments...
Replies: 36
Views: 5884

Re: Embarrasing Moments...

I took a breath of fresh hair recently. x_x
by Hrosskell
Mon Aug 10, 2015 7:09 am
Forum: Implemented suggestions
Topic: Number of minions based on charisma
Replies: 15
Views: 2740

Re: Number of minions based on charisma

Just out of curiosity, is this price only for creatures that currently exist in shops around the Realms?
by Hrosskell
Mon Aug 03, 2015 5:28 am
Forum: General Discussion
Topic: Why thieves?
Replies: 31
Views: 8988

Re: Why thieves?

In pretty much every video game theorycrafting circle, more HP is a good thing. While it may seem like you're not getting any bang for your buck, consider this: if a wizard gets 1d4, and somehow maxes out his rolls for every level, having an 18 CON still doubles your health. Going beyond that does e...