Riposte

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Theleus
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Riposte

Post by Theleus » Sat Oct 02, 2010 6:51 pm

The helpfile says:
Riposte
=======
Syntax: operates automatically

Riposte gives a chance to make a counter attack when you successfully parry
an attack. In order to riposte a piercing weapon must be wielded.


So anyway, my dual-blade wielder has a slashing blade a piercing blade, so as long as one of my weapons is the appropriate type will I be able to use riposte when I learn it?
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Re: Riposte

Post by Rictinta » Sun Oct 03, 2010 6:19 pm

I'm pretty sure this feature isn't working, but yes it is an automatic feature.
Riposte

=======

Syntax: operates automatically

But I think the piercing blade has to be on the main hand... it's been so long since I've used it... sorry.
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Re: Riposte

Post by Selveem » Sun Oct 03, 2010 6:20 pm

I seem to remember someone stating this skill was disabled. I have not personally ever seen a successful Riposte on Torand who wields a rapier as his only weapon. As to why it can still be trained, I couldn't answer that. Maybe the final verdict isn't in for the skill yet.
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Re: Riposte

Post by Dovan » Sun Oct 03, 2010 6:49 pm

Not to deviate the topic too far, but since Selveem brought up the fact it's disabled and trainable I'll just go ahead and shed light that hitall is still trainable and disabled.

On topic, I can't recall ever seeing a riposte when wielding an appropriate weapon.
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Re: Riposte

Post by Nysan » Sun Oct 03, 2010 11:14 pm

Gilain, a long time user of a pick, a piercing weapon, in his main hand and trained in riposte has never see an echo resembling successful riposte. I tend to lean towards the 'disabled, but trainable' conclusion, much like hitall.
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Re: Riposte

Post by Raona » Thu Oct 07, 2010 11:15 am

Riposte and Parry don't have any echoes set - so if they happened, you wouldn't see any indication thereof. However, I temporarily set some, and never saw them - so I think you are right, they are disabled. Parry would have to be tackled first, as one can not riposte without parrying first.

I'm not sure of future plans for these (as well as hitall). Should training of them be disabled if they are, or is a warning in the helpfile sufficient?
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Re: Riposte

Post by Harroghty » Thu Oct 07, 2010 11:34 am

I've seen the Parry skill echo in the last week or so? "You parry a scary monster's slash."
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Re: Riposte

Post by Dovan » Thu Oct 07, 2010 8:19 pm

Yeah, my fighter was seeing parry echo's 3 days ago.
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Re: Riposte

Post by Nysan » Thu Oct 07, 2010 10:48 pm

Raona wrote:Riposte and Parry don't have any echoes set - so if they happened, you wouldn't see any indication thereof. However, I temporarily set some, and never saw them - so I think you are right, they are disabled. Parry would have to be tackled first, as one can not riposte without parrying first.

I'm not sure of future plans for these (as well as hitall). Should training of them be disabled if they are, or is a warning in the helpfile sufficient?
I have seen parry echoes as well.

To your question, I would disable the trainers of hitall and riposte... at least until we are certain of future plans, if any.
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Re: Riposte

Post by Lysha » Fri Oct 08, 2010 10:56 pm

Raona wrote:Riposte and Parry don't have any echoes set - so if they happened, you wouldn't see any indication thereof. However, I temporarily set some, and never saw them - so I think you are right, they are disabled. Parry would have to be tackled first, as one can not riposte without parrying first.

I'm not sure of future plans for these (as well as hitall). Should training of them be disabled if they are, or is a warning in the helpfile sufficient?

You learn from your success and improve at parry!
You sidestep a kobold sorcerer's piercing attack.
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A shark is stunned, but will probably recover.

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Re: Riposte

Post by Raona » Sun Dec 19, 2010 7:08 pm

Finally following up on this:

I'm wrong, parry does seem to be in place, but operates out of the combat engine. It looks like parry is meant to boost AC in a given round if you pass a skill check, as shieldwork does. As with shieldwork, you will only get the echo if it makes the difference between your being hit and being missed. But at first glance, it looks like something is amiss. I could get an NPC to parry and get the echo, but not a PC, with both a rapier and a dagger as their weapon. Is there some requirement to parry that is missing from the helpfile? It currently sounds like one should be able to parry with any weapon, and the replies above some PCs ARE doing it...can you guide me as to what weapon you are using? Are you dual wielding? Thanks!
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Re: Riposte

Post by Selveem » Sun Dec 19, 2010 7:14 pm

You used to be able to parry with any weapon. Historically, on FK, that is. I can't remember anytime I have ever seen riposte work on FK, but to be fair I didn't create a character specifically for utilizing riposte until Torand; riposte has never worked since then.

Would you like me to check through my hundreds of megs of log to find an instance I parried successfully? I would do it, I just need to know the exact message one receives on a successful parry.
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Re: Riposte

Post by Nysan » Sun Dec 19, 2010 10:59 pm

Gilain uses a "steel mining pick", a quest reward from the Halls, and duel wields 'golden nunchaku", supplicated object of Waukeen. Pick is a "long spikes" category and the nunchaku is a "chains" category. This combination generates parries, dodges, ect echoes... though not frequently. Hope this helps Raona.
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Re: Riposte

Post by Raona » Mon Dec 20, 2010 2:42 am

Thanks, I figured out problem one: a helpfile shortcoming. In order for you to parry, you must be wielding a weapon (that was in there), but so must your attacker!

Now I can parry once in a while...but I'm still not getting a riposte skill check, let alone a riposte echo. Mask says riposte should be in and working, though! Has anyone ever seen a riposte echo?
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Re: Riposte

Post by Harroghty » Mon Dec 20, 2010 2:50 am

I've never seen any of my PCs successfully riposte, but I have seen mobiles do so (even with slashing-damage weapons).
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Re: Riposte

Post by Selveem » Mon Dec 20, 2010 5:48 am

What would the successful riposte echo be so that I can comb my logs for one?
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Re: Riposte

Post by Briek » Mon Dec 20, 2010 11:29 am

Don't some mobs have skills set to Grandmaster?

so the reason they are riposting and we aren't is because of skill level?

I seem to remember in the past parry working alot more frequently, now
however Briek is a Master in the parry skill and he might only get one echo
per fight or every few fights depending on the mob.
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Re: Riposte

Post by Raona » Mon Dec 20, 2010 11:51 am

I have a guess as to why parry might be occurring less frequently than it did in the past, and am following up on it: it looks like at present you can only parry the first attack in a given round. I doubt that's intentional, but am checking.

Riposte has gone through some weird times...Raona doesn't have the skill, never has...but in the summer of 2008 she successfully riposted many times over the course of a few months (after a month in which she got echoes that she successfully riposted her own attacks)! At that time, the echo series was
You parry the goblin translator's attack.
You riposte the goblin translator's attack.
I can't look at the current echoes directly (they are built into the combat engine, rather than the skill as is normally the case), but I'm guessing the same echo still holds (it does for parry, for sure). I should amend my request to specify interest in any sightings of "You riposte" in anyone's logs since...oh, the start of 2010. Thanks folks!
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Re: Riposte

Post by Briek » Mon Dec 20, 2010 5:27 pm

Raona wrote:I have a guess as to why parry might be occurring less frequently than it did in the past, and am following up on it: it looks like at present you can only parry the first attack in a given round. I doubt that's intentional, but am checking.
I have made a successful parry check mid round a couple of times before, the weird thing about is that it doesn't seem to stop further
attacks as it should, but only that one.

Say for example I parried a fighters second attack, his third, fourth and fifth would still come regardless.
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Re: Riposte

Post by Nysan » Mon Dec 20, 2010 6:24 pm

By what is posted, I am assuming riposte requires the opponent to have a weapon, like parry. If that is true, Gilain should have seen at least one echo during his extensive work within Mithril Halls, an area with many weapon-equipped mobs. Even at its current low-mid level, I should have seen at least one echo since he trained it years ago. I see dodge echoes, parries, kicks/punches... everything but riposte, or any echo I am not familiar with.

I have plenty of time to scroll up and look over stuff while mining. Not seeing anything different.
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