Casting Defensively

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Lyndin
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Casting Defensively

Post by Lyndin » Fri Jun 09, 2017 9:04 am

In tabletop, Casting Defensively requires the caster pass a (15 + Spell Level) DC Concentration check, or lose the spell. Right now, that does not appear to be implemented, meaning Concentration is only useful for casters who willfully decide to open themselves to unnecessary opportunity attacks by choosing not to use Casting Defensively.

That's fine. Incomplete features don't bother me. My suggestion is that you remove the option to choose Concentration over Spellcraft in wizard character generation. Right now, with Concentration effectively useless, it's another trap option. I also suggest adding a warning to the help file for the Combat Casting feat.

Thanks for your time and consideration.

Vaemar
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Re: Casting Defensively

Post by Vaemar » Fri Jun 09, 2017 10:53 am

You won't get an attack of opportunity by casting defensively but if you are attacked with a regular attack while casting you will still have to make a concentration check, and if you fail the spell that spell is lost.

This was my experience at least. So yeah, train concentration as high as you can.

Thurgan
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Re: Casting Defensively

Post by Thurgan » Fri Jun 09, 2017 11:13 am

Concentration is definitely useful. Casting defensively does indeed help greatly, but it also takes longer to cast.

You can easily learn both spellcraft and concentration outside of character creation, so having to choose one is really a moot point. Neither one make a very dramatic difference at very low levels.

Lyndin
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Re: Casting Defensively

Post by Lyndin » Fri Jun 09, 2017 2:34 pm

Oh, okay, cool. With the way rounds are structured, I had never been attacked while casting a spell. I hadn't realized that was a thing that could happen, to be honest. Never mind, then.

Thurgan
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Re: Casting Defensively

Post by Thurgan » Sat Jun 10, 2017 11:05 am

its more so is an issue as you gain levels. A really strong blow can disrupt a spell.

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Hrosskell
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Re: Casting Defensively

Post by Hrosskell » Fri Jun 30, 2017 4:27 pm

I've posted on this somewhere before, but I don't think it was titled "casting defensively." Your assessment that casting defensively has no drawbacks is fundamentally true; there are very, very few spells that take longer than one round to cast in combat, so you will likely never take damage "during" a cast even if you're fighting multiple people.
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Thurgan
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Re: Casting Defensively

Post by Thurgan » Sat Jul 01, 2017 10:43 am

I have been interrupted plenty of times. Most often its when fighting alit of bigger things at once, or something like damage over time spells.

Heal, stone skin, earth reaver, and fire storm i have all had interrupted at one point or another.

I'm not saying its really common, but it can and does happen, though you are likely not see it if your not out doing some serious dungeon crawling.

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Re: Casting Defensively

Post by Areia » Sat Jul 01, 2017 11:38 am

Thurgan wrote: I'm not saying its really common, but it can and does happen, though you are likely not see it if your not out doing some serious dungeon crawling.
Correcto. There are a lot of things out there that have the ability to do damage outside combat and even in combat but outside their normal combat round. And those things are murder if you've not trained up concentration, defensive casting or no.
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Re: Casting Defensively

Post by Skylar » Sat Jul 01, 2017 12:31 pm

Wyverns. Of seven attacks, I think one falls inside the casting times.
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