First Edition had titles to indicate level ranks

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Kielar
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First Edition had titles to indicate level ranks

Post by Kielar » Sat Nov 04, 2017 10:26 pm

One thing I've noticed in trying to form teams in the market square is how to convey how strong, what level, you are to the rest of the party. I have been training for twenty-one seasons! Not. I just gained three levels just this year. Anyway, i remember in the first edition that they had titles for the eighteen levels that were mapped out to play. Mages becoming arch mages, grand arch mages after the end game. I forget. It has been a decade or two since I've played any D&D.

Anyway, since the game goes up to around level fifty or so, maybe have a title encompass every five levels or so. You might be able to rip directly from the first edition books. I'd have to dig through some boxes to see if I still have mine.

The reason I thought of it again was Dragon magazines. Archers and monks were the classes i loved to play, and I especially remember the LG, LN, and LE monks had titles up to eighteen or twenty.

Anyway, here's hopin' this idea grabs peoples imagination and the game runs with it.

Thanks,
K

Kielar
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Re: First Edition had titles to indicate level ranks

Post by Kielar » Sat Nov 04, 2017 10:29 pm

Someone saved some of the information for posterity.
http://www.pvv.ntnu.no/~leirbakk/rpg/ad ... level.html

Here's an imgur picture link in case the above dies.
https://i.imgur.com/tO1NNmd.png

Kielar
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Re: First Edition had titles to indicate level ranks

Post by Kielar » Sat Nov 04, 2017 10:32 pm

This is a better, more readable list. And too long to get in one picture grab.
http://www.enworld.org/forum/showthread ... rank-names

Areia
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Re: First Edition had titles to indicate level ranks

Post by Areia » Sat Nov 04, 2017 11:59 pm

It's not a bad idea, but personally, I tend not to worry about my level compared to others' or how they might compare to me when seeking a group. If it's a group for something super dangerous, saying "This is super dangerous and young adventurers aren't suggested" is enough and easily stated IC. Otherwise, I don't think about it.
Nascentes morimur, finisque ab origine pendet.

Skylar
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Re: First Edition had titles to indicate level ranks

Post by Skylar » Sun Nov 05, 2017 12:25 am

Ya, some of those titles don't quite fit with FK's system/rules I'm afraid. Titles like 'lord' or 'paladin' don't denote level, they're specific RP, for example.
"Some of us try hard to make the world a better place than it was when we found it. I know that's what I try to do. I won't always be successful, but that's life."
~Kara Zor-El

Yemin
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Re: First Edition had titles to indicate level ranks

Post by Yemin » Sun Nov 05, 2017 10:41 pm

Still, this topic sparks a thought I've had on and off. is there a better use for the title system in game than the random malange of semi relivant words occasionally present after people's names?

Even if it isn't used to denote your relative strength, what might we use titles for. And overall how useful are they?
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!

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