Add up/down to flee directions

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Hompfwit
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Add up/down to flee directions

Post by Hompfwit » Sat Dec 22, 2018 11:34 am

Unless I botched 30 flee rolls in a row, it might be worth looking into to see if the code will read up/down exits when the flee command is used. Helpful for when someone unfamiliar with lost mines enters into a new zone full of aggro mobs :lol: :oops:

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Alitar
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Re: Add up/down to flee directions

Post by Alitar » Sat Dec 22, 2018 5:03 pm

Unfortunately, flee always brings you to the last room you were in and can't bring you out of an area. If you enter a ? spot in world map and there are monsters there, flee can't get you out.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller

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