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Staff sling ammunition

Posted: Thu Sep 23, 2010 11:35 am
by Brar
Well, I'm probably the only odd one to use a staff sling as main weapon, but it seems that bullets are not working as ammunition for staff sling, they works great for standard sling, but not for staff sling.

Any info about that one? is it 2 separates ammunition like arrows for short/long/composite bow?
Then would it not be good to give have an option to craft them using weaponsmithing ? (If it already exist I failed to find the correct command line)

Re: Staff sling ammunition

Posted: Thu Sep 23, 2010 12:21 pm
by Harroghty
Brar: Yes, ammunition needs to be the same type as the weapon. So if you have a weapon type STAFF_SLING then you need a projectile that is also type STAFF_SLING. Some builders have been helpful and noted the type of the projectile in its description (e.g. "this arrow is for a long bow"), but you're right in saying that the staff sling doesn't get much love because you're probably the only one using it. Please post the name of the item here?

You can check out these lessons:
Weapon Types

Sample objects - ranged weapons and projectiles

Re: Staff sling ammunition

Posted: Thu Sep 23, 2010 1:28 pm
by Brar
" a wood staff sling", I make them myself :p

Well, that's how you make 100 bullets for nothing :P

Now something I wonder, is there at least one staff sling bullet in the game? (Idon't want to know where, just if there is one)
Because I have a doubt about that, and if there is none in the game plus none craftable that's a problem :p
I think the easiest fix would be to add a variable for staff to bullet crafting like there is to arrow crafting :)

Desesperate Brar

Re: Staff sling ammunition

Posted: Thu Sep 23, 2010 2:00 pm
by Harroghty
Edit: Yes, we need to be able to make these bullets with a craft because there are none available in the game that I was able to find.

Re: Staff sling ammunition

Posted: Sat Mar 12, 2011 12:17 am
by Harroghty
Staff sling bullets will be sold in the game after the next copy over.

Re: Staff sling ammunition

Posted: Sat Mar 12, 2011 12:35 am
by Gwain
There's a way to make ammunition for slings, with the crush command, but it requires specifically coded hammers and may not work anymore and is very costly. More trouble than its worth

Re: Staff sling ammunition

Posted: Sat Mar 12, 2011 1:25 am
by Nysan
So, are there plans to update weaponsmithing with a new bullet type as well? Glad to see them sold, don't get me wrong. Just curious if there will be an addition to the list of items that do not show up on 'construct weapon' list, like arrowheads and our current bullet type.

Re: Staff sling ammunition

Posted: Sat Mar 12, 2011 2:51 am
by Harroghty
That, my friend, is out of my department.

Re: Staff sling ammunition

Posted: Sat Mar 12, 2011 7:13 am
by Brar
*bizillion trizillion hugs to Harroghty!!!!!*

Re: Staff sling ammunition

Posted: Sat Jul 02, 2011 11:57 am
by Raona
Everything working well on this point, now? If so I'll close this out. Adding staff sling ammo to construct is in the suggestions thread now.

Re: Staff sling ammunition

Posted: Tue Oct 27, 2015 12:21 am
by Algon
Can we get a conformation if staff sling bullets have been made craftable? If so, I cannot find a command that would make it work.