[SPELL] Teleport

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Rhangalas
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[SPELL] Teleport

Post by Rhangalas » Thu Nov 07, 2013 2:24 am

Was just thinking that the Cross'd Wands should probably teach this. There is a trainer there that is quest locked, so there would be a bit of effort involved in learning it from him. Or maybe the trainer in the gating room, it would make sense for her to teach it as well. It is just wierd to me that a mage guild offers this spell, but the guild reknowned for teleportation spells doesn't.
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Casamir
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Re: [SPELL] Teleport

Post by Casamir » Thu Nov 07, 2013 3:23 am

Perhaps you could write up a quest to learn it? Is this guild saturated with most of the spells from its wizard school? That might be another reason for its absence, no one-stop shops.
"Get thee back into the tempest and the Night's Plutonian shore!" "'Tis as impossible that he's undrowned as he that sleeps here swims." "I'm begging you please wake me up, In all my dreams I...."
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Rhangalas
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Re: [SPELL] Teleport

Post by Rhangalas » Thu Nov 07, 2013 3:55 am

Nah, it only has a handful of Conjuration spells, around half of the trainers teach low level spells that most wizards will already have, because they are learned from the School of Wonder quest chain and two of the trainers teach the same spell. It's a fairly old area most likely. I'm not sure, but I think Melda offered either teleport or gate at one point, but it was way back in the day and it got removed due to abuse or something along those lines. It's built around three Master summoners and it looks like they once offered a spell each to cover the three spells of summoning: Teleport, Transport, and Summon.

As for building/writing, I am interested, I just don't have the time or regular internet access to devote to it. Most likely I would start a project only to be unable to finish it.
"I have a lot of beliefs... and I live by none of them."
- Louis C.K.
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