Drunk status

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Gwain
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Drunk status

Post by Gwain » Sat Jan 31, 2015 11:43 pm

Once upon a time you could see how drunk you were in the score, I doubt this would ever come back but I would suggest adding it and the time til sobriety to the Afflictions and affected status, since we have no way ic or ooc to sober up quickly other than to wait in rooms coded to help with sobering, its a hit and miss waiting game.
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Yemin
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Re: Drunk status

Post by Yemin » Sun Feb 01, 2015 1:25 am

Sounds fair. Why was it removed in the first place if anyone knows.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Lysha
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Re: Drunk status

Post by Lysha » Sun Feb 01, 2015 5:00 am

I'd like something like this too. Something along the lines of... you feel fine, you feel tipsy, you feel inebriated, you feel eff'd up! (not those exact words, ya know?)

When I drink, I gauge how much I drink by how I feel. "I can handle one more drink. I can still feel my nose." or "Nope, that guy in the sweatpants and crooked toupee is starting to look good to me. I better pay my tab and get out of here!" or the dreaded "The room is spinning and that pizza from a few hours ago is wanting to visit. I'm DONE drinking!"

Also, maybe we could add hangovers? Affects concentration and some other things that I can't think of right now? I find the idea hilarious.
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Yemin
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Re: Drunk status

Post by Yemin » Sun Feb 01, 2015 3:11 pm

I've always been a fan of racial specific bonuses and penalties from drugs and alcohol. Some can be nonspecific like jaime strider granting unforseen wisdom at the detriment of everything else as your mind is forced open by the flammable fumes.

Other's though..., Imagine a cohort of elves heading into combat but knowing the danger, they toast with elverquisste and it gives them physical (dex) based bonuses while taking away the burden of their long lived wisdom and intelligence for example.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Terageld
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Re: Drunk status

Post by Terageld » Mon Feb 02, 2015 1:59 am

This is a great idea! Sometimes my character would be a *little* bit drunk on the roads and accidentally make a wrong turn, ending up in the mountains. And then we get eaten by the wyverns.
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