So I have an interesting problem that I cannot seem to get past. Here is the scenario...
I have a mob that loads up in an intercept prog. So there is a loading mob (mob A) in the room to get the intercept and load the mob in question (mob B). The problem is, I am trying to figure out a way to stop it from loading up if Mob B is already in the room.
If mobinroom seem to only check against the mob that the prog is on, so it doesn't work if this prog is on Mob A to check for Mob B. If that makes any sense at all...
Any suggestions would be greatly appreciated!
If mobinroom check
If mobinroom check
Counting bodies like sheep...to the rhythm of the war drums. ~~~ Maynard
Re: If mobinroom check
Got this all figured out with a little help from Xryon. Thank you!
Counting bodies like sheep...to the rhythm of the war drums. ~~~ Maynard
Re: If mobinroom check
Just a note for anyone else that might have similar issues: I don't think the if mobinroom() check will work with anything but room_progs. Haven't tested here, but in most codebases that's how it goes.