Wind walker amulets

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Yemin
Sword Grand Master
Sword Grand Master
Posts: 1589
Joined: Fri Feb 07, 2014 3:08 pm
Location: On the back of castle oblivion

Wind walker amulets

Post by Yemin » Thu Aug 06, 2015 9:22 pm

Currently the message everyone else sees when using this item's store function is somewhat misleading.

Could it be changed to reflect that the wound inflicted heals after sheathing?

I'm finding its creating some rather hilarious misunderstandings if your of a dark humor
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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