Watching magical fights

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Yemin
Sword Grand Master
Sword Grand Master
Posts: 1589
Joined: Fri Feb 07, 2014 3:08 pm
Location: On the back of castle oblivion

Watching magical fights

Post by Yemin » Thu Nov 12, 2015 2:06 pm

As a random thought that occured to me this morning, I thought I might as well share the notion that where the problem exists of watching magical fights / duels due to area spells, could we not make clairvoyance an optional mass spell instead of coding specific rooms for the purpose?

Wizards far as I can tell are still one of the most populous classes played so this should fill the need I think.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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