The school will not accept my characters race.
The school will not accept my characters race.
The restriction was not mentioned in any help files, and yet, after weeks of boosting con and training...
You say 'I wish to join'
The recruiter says to you 'I am sorry, but only humans'
The recruiter says to you 'can join the guild.
You say 'I wish to join'
The recruiter says to you 'I am sorry, but only humans'
The recruiter says to you 'can join the guild.
Last edited by Elvondra on Wed Sep 28, 2005 8:42 pm, edited 2 times in total.
So, from the sound of it, this is your request:
That a helpfile be created, or updated if existing, to show which guilds each race can become a member of?
If this is what you mean, I'm sure that is something that can and will be taken into consideration by the immortal staff, and chances are Mystra will ask me to whip one up. If it was something that was missed during the character generation system, believe me, it will be rectified.
As for your mention of all the time and effort you feel that you've now "wasted" by training con and such, I urge you to consider that instead of merely saying "WHAT!?" and hoping that fixes the problem, you should in the future phrase your request as just that.
I'm not trying to flame you at all, merely advising you that in the future something framed with:
"Hi, I'm an elf and I tried to join the Invokers guild and it told me that only humans are allowed. Is this intentional or perhaps something that got left out? Also, if it was intentional, could we perhaps get a helpfile that tells which guilds and such races can join?"
This will get you much farther, as everyone appreciates courtesy, and is willing to help further the enjoyment we all get out of this game, that is provided sheerly for the joy of it, by Tyr and Mystra.
Now, if it is indeed the game owners choice that elves not become invokers, just remember there are a ton of other options for your character to persue and grow into. Your roleplay isn't limited by your stats. It's only limited by your imagination, and of course the rules and policies of the Mud.
-Jeff/Tal
That a helpfile be created, or updated if existing, to show which guilds each race can become a member of?
If this is what you mean, I'm sure that is something that can and will be taken into consideration by the immortal staff, and chances are Mystra will ask me to whip one up. If it was something that was missed during the character generation system, believe me, it will be rectified.
As for your mention of all the time and effort you feel that you've now "wasted" by training con and such, I urge you to consider that instead of merely saying "WHAT!?" and hoping that fixes the problem, you should in the future phrase your request as just that.
I'm not trying to flame you at all, merely advising you that in the future something framed with:
"Hi, I'm an elf and I tried to join the Invokers guild and it told me that only humans are allowed. Is this intentional or perhaps something that got left out? Also, if it was intentional, could we perhaps get a helpfile that tells which guilds and such races can join?"
This will get you much farther, as everyone appreciates courtesy, and is willing to help further the enjoyment we all get out of this game, that is provided sheerly for the joy of it, by Tyr and Mystra.
Now, if it is indeed the game owners choice that elves not become invokers, just remember there are a ton of other options for your character to persue and grow into. Your roleplay isn't limited by your stats. It's only limited by your imagination, and of course the rules and policies of the Mud.
-Jeff/Tal
Excuse me if I would like to have clarifcation on that last post.
So, do I understand it right that, if you see you cannot join a guild because of your race, for example the given elven invoker, you can apply to build another invoker's guild that does accept elves(only elves, or maybe elves among other races)?
And well, on the next question i probably get the answer case-by-case, but i'd like to ask it anyway; how far can this go? Could I apply for building for example a necromancer guild that accept elves? (according to what i know/guess, (surface-)elves usually won't be necromancers, but there will always be a few of each race who won't fit in the general pattern of things, so maybe..?
So, do I understand it right that, if you see you cannot join a guild because of your race, for example the given elven invoker, you can apply to build another invoker's guild that does accept elves(only elves, or maybe elves among other races)?
And well, on the next question i probably get the answer case-by-case, but i'd like to ask it anyway; how far can this go? Could I apply for building for example a necromancer guild that accept elves? (according to what i know/guess, (surface-)elves usually won't be necromancers, but there will always be a few of each race who won't fit in the general pattern of things, so maybe..?
This isn't anything with authority behind it, but I would guess that such things as your necro-elves example would not be permitted, the reason being that they are supposed to be rare, and therefore will not be implemented until there are many more regular guilds (kinda like all drow being set as evil right now to keep the land from being flooded with Drizz't wanabees)
Simpler solution
A more simple solution then maintaining a help file would just be to change the greet programs on the guild mobs to let the person know first off they won't be accepted rather than asking you if you want to join which leads you to believe you can. I had the same thing happen when I tried to make a half-elven invoker.
On the greet program have them do a race check if they are human invite them to join, if not then say something else like they can learn there but cannot join the guild as it's human only or what ever the reasaon is.
On the greet program have them do a race check if they are human invite them to join, if not then say something else like they can learn there but cannot join the guild as it's human only or what ever the reasaon is.
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- Sword Grand Master
- Posts: 4708
- Joined: Tue Jul 15, 2003 9:26 pm
- Location: House of Wonder, Waterdeep
Please list here all the situations where joining a guild is race-restricted (unless it makes IC sense). The only restriction that should be in place is on the illusionist guild (then again, if you want to make a non-gnome illusionist, just apply for it and you'll get a special roleplay, especially if you intend to eventually have your illusionist character build his/her own guild later)..
I realize this is a very old thread and it's probably been addressed. However, I am kinda curious since someone answered the thread with a newer post.New guild are being built all the time, that accept different races.
--Mystra
Wouldn't it be easier, for all, the builders and the players and the helpfile for the existing guilds to just expand wtih good role play and accept additional races as members? And make "sub" guilds to them, rather than having to keep coding a new guild time after time. Especially since it takes quite a bit of effort to code them in? I mean, it's cool when you have your own club house and all, but it's hard to keep track if there is no tracking system involved in what race is allowed what, ect. How do you get additional members when there is no "advertising" for your own guild? And what happens to those guilds when the lead character member, that charter member that started it is gone? And can you really have a guild of one?
Just some thoughts from the back of my mind.
--The Player Thing.
Confusion heard his voice, and wild uproar Stood ruled, stood vast infinitude confined;
Till at his second bidding darkness fled, Light shone, and order from disorder sprung.
--John Milton
Till at his second bidding darkness fled, Light shone, and order from disorder sprung.
--John Milton
I'm just talking about wizards guilds now, since i know most about them.
As far as I read Dalvyn just said that most guilds should NOT be race restricted, with the exception of the gnome illusionist guild. Personally i dont like the idea of sub guilds. If you join a guild you are a guild member. You are maybe ranked after your skill with the weave, but not what your race happens to be. The illusionist guild is in a gnome village, so it makes sense that only gnomes join that guild. If you code a new guild you usually don't do it for just one or two races, but for a broader spectrum of races. e g all nonevil chars, all "good" races or so. You will only need 2 or 3 guilds that way, even if you do have some restrictions in some guilds. And there are guilds where everyone is accepted already.
As far as I read Dalvyn just said that most guilds should NOT be race restricted, with the exception of the gnome illusionist guild. Personally i dont like the idea of sub guilds. If you join a guild you are a guild member. You are maybe ranked after your skill with the weave, but not what your race happens to be. The illusionist guild is in a gnome village, so it makes sense that only gnomes join that guild. If you code a new guild you usually don't do it for just one or two races, but for a broader spectrum of races. e g all nonevil chars, all "good" races or so. You will only need 2 or 3 guilds that way, even if you do have some restrictions in some guilds. And there are guilds where everyone is accepted already.