quests

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Duranamir
Sword Grand Master
Sword Grand Master
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Joined: Thu Nov 27, 2003 11:58 am
Location: Skull port

quests

Post by Duranamir » Sun Feb 19, 2006 6:40 am

Is there any guidance on how hard to make quests for different kinds of things i.e. Guild membership, rare skills, trades etc. ?

Duranamir
Dalvyn
Sword Grand Master
Sword Grand Master
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Joined: Tue Jul 15, 2003 9:26 pm
Location: House of Wonder, Waterdeep

Post by Dalvyn » Sun Feb 19, 2006 8:01 am

Not really, no.

For rare skills, we prefer quests that can be failed, with restrictions based on the stats (Wis, Cha) of the character.

I actually changed some quests for rare skills on the surface recently because everybody knew how to succeed at the quest and it wasn't a challenge anymore.

Feel free to send a more precise question with information about your quest to builders@forgottenkingdoms.com to avoid giving too much information on the boards, if you want.
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