Key Ring

For the discussion of general topics about the game.
Post Reply
Seraph
Sword Novice
Sword Novice
Posts: 26
Joined: Mon Jun 26, 2006 2:09 pm

Key Ring

Post by Seraph » Mon Aug 28, 2006 2:36 am

Can a key ring sort of container be coded wherin we can put all our keys in and of possible having the ring in inventory would allow us to open all doors we have the key of? If it's too troublesome or if it has a potential to abuse code a simple container called key ring would be nice :D
User avatar
Japcil
Sword Grand Master
Sword Grand Master
Posts: 1143
Joined: Fri Jun 17, 2005 5:32 pm
Location: Golden Oaks
Contact:

Post by Japcil » Mon Aug 28, 2006 2:53 am

I was able to get a keyring coded and onto the tport to test it however the trouble was only limiting to holding keys. Seems the if check "objtype" doesnt want to work for me. Perhaps if mask or code tester gets time they could look into it.
Image
Cret
Sword Grand Master
Sword Grand Master
Posts: 582
Joined: Sat Aug 09, 2003 4:31 am
Location: Waterdeep
Contact:

Post by Cret » Tue Aug 29, 2006 7:20 am

Image
Dalvyn
Sword Grand Master
Sword Grand Master
Posts: 4708
Joined: Tue Jul 15, 2003 9:26 pm
Location: House of Wonder, Waterdeep

Post by Dalvyn » Tue Aug 29, 2006 11:48 am

A keyring container is easy enough to code... the problem is to have "unlock" use all the keys that are "in" it without having to take them out of it.
Image
Post Reply