setting class of a player

For builders to discuss and ask building questions.
Post Reply
User avatar
Duranamir
Sword Grand Master
Sword Grand Master
Posts: 740
Joined: Thu Nov 27, 2003 11:58 am
Location: Skull port

setting class of a player

Post by Duranamir » Wed Aug 30, 2006 7:01 am

I cannot find anywhere the syntax for setting the class of a player from the general i.e. rogue to the specific i.e. thief.

As an addition is there a list of the class names for PC's or do they use the same nmaes as mobs ?

Duranamir
User avatar
Japcil
Sword Grand Master
Sword Grand Master
Posts: 1143
Joined: Fri Jun 17, 2005 5:32 pm
Location: Golden Oaks
Contact:

Post by Japcil » Wed Aug 30, 2006 3:57 pm

The class options is warrior, rogue, wizard and priest.

From there a PC joins a guild.
Warrior > Fighter's Guild or Rogue > Thief's Guild.

If I remember right the command for you would be:
mpmset $n guild thieves
Image
Dalvyn
Sword Grand Master
Sword Grand Master
Posts: 4708
Joined: Tue Jul 15, 2003 9:26 pm
Location: House of Wonder, Waterdeep

Post by Dalvyn » Wed Aug 30, 2006 4:14 pm

Actually, the proper syntax is:

mpsetclan $n (guildname)

It should be found in the "mp commands" part of the web pages.
Image
Post Reply