Having a very avid dwarf, especially one for the mines/forge, I've really come to be into the business of trade in the game. As such, I consistantly have to deal with characters in and out. This leads me to a short series of questions:
How are dwarves (Those from MH or naturally good alignment) supposed to react, treat, and interface with evils?
Should a dwarf that creates weapons/armour sell to evils, whether knowing that they are or not?
Would dwarves be more likely to sell to an evil for the sake of business or react in opposition?
Hopefully they're not too confusing. Any information is great appreciated.
Thanks
Sean
Dwarves and Evils
Dwarves and Evils
~Vanguardier Athon, High Priest of Torm~
~Moranall, Fighter of Waterdeep~
~Moranall, Fighter of Waterdeep~
Dwarven priests aren't very likely to trade with evils, because...
1. Dwarven priests of moradin are Lawful Good
2. Dwarven priests are given certain spells to determine a person's character.
3. In a sense, dwarven priests of moradin are similar to human paladins (in dealing with evils), barring cultural differences
Other dwarves are more likely to trade with evils
1. Dwarves value ale, ore, and.. coin!
2. They're not necessarily Lawful Good
3. They do not have abilities available to them to determine a person's character (unless they experience a history with that person)
In general, it's how you RP it since there's no strict guidelines in being a dwarf. Of course, your friendly next door dwarven priest who is in charge of your well being is likely to chide you if he finds out.
1. Dwarven priests of moradin are Lawful Good
2. Dwarven priests are given certain spells to determine a person's character.
3. In a sense, dwarven priests of moradin are similar to human paladins (in dealing with evils), barring cultural differences
Other dwarves are more likely to trade with evils
1. Dwarves value ale, ore, and.. coin!
2. They're not necessarily Lawful Good
3. They do not have abilities available to them to determine a person's character (unless they experience a history with that person)
In general, it's how you RP it since there's no strict guidelines in being a dwarf. Of course, your friendly next door dwarven priest who is in charge of your well being is likely to chide you if he finds out.
- Moradin
- Sword Apprentice
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- Joined: Wed Aug 23, 2006 1:28 pm
- Location: Erackinor on the slopes of Mount Solania
Llanthyr's post summarised my opinion on this quite neatly, so I shan't reiterate in detail. I expect my priests to make efforts to discern the hearts of those they trade or travel with. I expect non-priests to follow the advice of my clergy or suffer the consequences.
However, I will point out that if the motivation for the trade is more OOC than IC the 'chiding' and other IC consequences will be considerably harsher. Making items to trade to your OOC buddies will get you an anvil dropped on your head.
However, I will point out that if the motivation for the trade is more OOC than IC the 'chiding' and other IC consequences will be considerably harsher. Making items to trade to your OOC buddies will get you an anvil dropped on your head.
Me childr'n 'll make o' their sens yer greatest friends or yer most implacable foe.
If yer daft enough ti git on our wrong side ye'v only yersen ti blame.
If yer daft enough ti git on our wrong side ye'v only yersen ti blame.
Don't forget that nasty, evil little dwarves are fixture of fantasy writing... So I'd suspect there would be plenty of unscrupulous little dwarves selling to anyone with coin enough to buy. If the local priest chides you then you could probably turn a profit shanking him in a dark alley - but that seems a stretch for a dwarf. Maybe take out your frustration shanking an orc in an alley instead.
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Nasty evil little dwarves are a fixture in the world of Narnia, and some other fantasy settings, not necessarily a fixture in the Forgotten Realms universe. A majority of the dwarven pantheon is Good to Lawful Neutral aligned, with a few exceptions that are evil. An occasional dwarf in the realms that is evil is a nice touch for flavor, if it becomes common, it's no longer Forgotten Realms.
"There is no safety for honest men except by believing all possible evil of evil men."
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
- Kelemvor
- Sword Grand Master
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- Joined: Mon Apr 11, 2005 6:14 pm
- Location: The Fugue Plain within the Crystal Spire
Within this setting, evil dwarves are generally expected to be as rare as evil elves and have a similar counterbalance in players creating Duergar ( when they come in) as opposed to an evil 'surface' dwarf. To be honest, I'm not even 100% certain that you can create an evil dwarf.
It should be noted though, that even Duergar revere Moradin and model their attitudes on smithing after his. The notion of an avaricious dwarf is fine, (there is even a deity alogn those lines) but the idea that they would sell to just anyone after putting their heart and soul into a crafting is not so fine.
It should be noted though, that even Duergar revere Moradin and model their attitudes on smithing after his. The notion of an avaricious dwarf is fine, (there is even a deity alogn those lines) but the idea that they would sell to just anyone after putting their heart and soul into a crafting is not so fine.
...never send to know for whom the bell tolls,
it tolls for thee.
it tolls for thee.