Question (A) Does your constitution play any part in a fight on how much damage you recieve?
Example: (Mob A) hits (Player A) who is level 10 and has a constitution of durable and it deals 6 damage.
(Mob A) hit (Player B) who is level 10 and has a constitution of unhealthy would it deal 6 damage as well or more since he has a lower constitution?
Question (B) When you gain a level, is it your base stats from when you created your character that bases what type of gain you will have?
Reminder: No great detail needs to go into these answers for fear of giving away the mechanics of the code to give a player knowledge of how to abuse the code in anyway possible. A simple Yes or No will be acceptable if any answer at all.
A few game mechanics questions
A few game mechanics questions
Sincerely,
Valdimyr
Valdimyr
question (a)
no... but player (A) would have (say) 100 hitpoints knocking 6 away from the attack leaving 94 HP left
player (B) would have 50 HP knocking 6 away leaving only 46 HP left
Question (B) umm... not too sure what your asking, but i think no is the proper answer from what I think you are asking...
It's not the base really, it's the stats you put into it... and when you level, the multiplier goes off of that...
no... but player (A) would have (say) 100 hitpoints knocking 6 away from the attack leaving 94 HP left
player (B) would have 50 HP knocking 6 away leaving only 46 HP left
Question (B) umm... not too sure what your asking, but i think no is the proper answer from what I think you are asking...
It's not the base really, it's the stats you put into it... and when you level, the multiplier goes off of that...