Normal kobolds do not see through infravision. The affects (whether creatures are affected by true sight or not) in this area are IC.Selveem wrote:As for looking, I looked plenty. We did all that was possible to be careful. We were invisible for scouting, but they saw right through it.. normal Kobolds.
That being said, I do not think we need this kind of rating. Why? Because such a rating is yet another step in the direction of automatized playing without interaction.
As a newbie, what are you told as you exit the training temple? Go seek people, ask people for help, for direction, for advice on where to train, and behave ICly. Those are still valid later in your adventuring career.
You find a new place? Oh joy (well, at least, that's what I would think, I love exploring). Now comes the time to take an IC decision. Do we go in with only the two of us, and risk dying, or do we call others? Do we at least tell others where we are, so they can come and rescue us if it is needed? That is an IC decision, and there is some gambling in it. If the area has a sticker "Warning, high level only!", there is no IC decision left, only an OOC one.
In addition to that, it's extremely difficult to judge how hard an area is. It really depends on the exploring character, and simply giving out a level range does not work, because it's not really meaningful. An area might be explorable by a level 30-40 warrior, but deadly for a level 50 wizard, and so on.
So, the safe way to go? Ask around if others have seen/heard of this place. Gather a good balanced group and explore. Or trust Tymora and go in alone. Play -> IC <-.