I suggest the following simple rule. What do people think about it.
Stealing from mobs (not including minions). Stealing from mobs is not restricted in any way. Like all other actions though, there can be IC consequences to the thefts.
Stealing from PCs (or from minions). Just like p-kills, p-steal is restricted to thefts that are done for roleplaying purposes. That means that the main objective of the theft must be to generate some sort of roleplay. More concretely,
- Objects that are stolen from PCs (or minions) cannot be sold to mobs. Objects that are stolen from PCs (or minions) cannot be abandonned on the ground or similarly put in a situation where they would be eaten by the next crash/copyover. The thief is responsible forsafeguarding the stolen objects.
- The thief is responsible for setting up a situation where the victim of the theft has a realistic chance to get the items back. This would generally take the form of a service the victim has to perform or a price the victim has to pay before they can get the items back.
- Stealing objects from a PC or a minion then sacrificing/burying/discarding them or selling them in order to make quick coin is NOT acceptable on FK, in the very same way that killing other PCs just to "own" them is not acceptable.
- An offense to this rule could lead to the thieving character being deleted. Repeated offenses could lead to a ban.