Spirited Charge

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Mingus

Spirited Charge

Post by Mingus » Mon Dec 08, 2003 7:46 pm

Just wondering if this was coded or not but should this feat cancel out if the target wields a proper polearm?
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Andreas
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RE: Spirited Charge

Post by Andreas » Sun Dec 21, 2003 3:03 pm

Spirited Charge Feat
====================
With this feat you are trained at making a devastating mounted charge. When
mounted this feat allows you to deal double damage with your melee weapon.

This feat requires a skill in the melee weapon you are wielding. It requires
a knowledge of the mount skill. It also requires the mounted combat feat.
If the opponent has a polearm or not isn't the issue. Question is, can that person SET the polearm to receive a charge. Maybe this is something that the coders can add to the TODO? Setting a polearm allows for massive damage against a charging opponent and I think it would help increase the variety of weapons that players would want to use.

It wouldn't detract from the mounted character's combat ability, but it would give the unmounted PC a one-shot chance to receive the charge and deal out a lot of damage either to the mount (common tactic of foot soldiers against cavalry) or the horseman.

Make SET a trainable skill that requires the polearms skill. A PC can then either SET MOUNT (to target the opponent's mount) or SET CHARACTER (to target the mounted PC) for a one-shot attempt at receiving the mounted charge for double damage.

Maybe even go so far as to create a CHARGE command that allows a player to make a charge (mounted or not as per 2nd Ed. PHB p. 128) with the appropriate bonuses and penalties?
Helm keep thee.
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