A way to turn off second, third, fourth, or fifth attack:

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Selveem
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A way to turn off second, third, fourth, or fifth attack:

Post by Selveem » Thu Jan 31, 2008 2:23 am

With the way melee works on FK, most attacks past third attack are fairly destined to fail. Especially against a wizard with armor/shie;d spell and other buffs like stoneskin.

Even swinging those fourth and fifth attacks are just asking for more pain, as offensive shields, blade barrier or whatever other nasty spell protecting a caster might bring a melee opponent will just rip them to shreds.

Since this is a choice of the melee combatant, I was hoping there could be a way to choose which attacks you actually want to swing.

Personally, swinging anything beyond first attack at a Dragon is pretty painful. :P
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Selveem
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Post by Selveem » Thu Jan 31, 2008 6:05 am

I was thinking, to prevent abuse, to be able to select the number you want to stop at. Kind of like a toggle except a number must be selected. If you stopped at fourth, fifth attack will never be attempted. If you stop at second, nothing past second attack will even be attempted, either. That way, you can't toggle off second through fourth attacks and leave fifth attack on for cheesy training.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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Kregor
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Post by Kregor » Thu Jan 31, 2008 6:28 am

I see no problem in having that option. In D&D, you don't HAVE to make a given number of extra attacks. If you know good and well your fourth and fifth attacks couldn't hit, you would opt not to make them, just as you don't HAVE to make an AoO when Opportunity presents itself (even though, code makes you on FK). In fact, a standard attack in a round is just that... one attack, which leaves you time to do another action.
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Orplar
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Post by Orplar » Thu Jan 31, 2008 7:08 am

Out of curiousity, why is it you seem to think 4th and 5th attack are destined to fail?

I have two warrior types, ranger and fighter, that their higher attacks rarely fail to hit.
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Selveem
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Post by Selveem » Thu Jan 31, 2008 12:02 pm

Maybe it's just what I've been fighting. I fought any of the dummies in Swordpoint Hall and dueled Ketlic.

Even still, if AC works as it should, you should almost never actually strike a Dragon - much less with later attacks (without taking a bunch of feats). Have you seen their AC in D&D? :)
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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