PC Corpse decay times

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Cyprianus
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PC Corpse decay times

Post by Cyprianus » Thu Mar 12, 2009 7:52 pm

I've noticed recently that player character corpse decay times seem to be much quicker then they used to be, usually the body rots out in a few hours as opposed to a real life day. I'm not sure if it is a bug but I sort of remember it taking longer to occur in the past.
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PC Corpses rotting

Post by Cret » Tue Dec 15, 2009 5:33 am

I was told to post on this:

PC corpses should last for longer then 24 hrs. However, a level 17 PC corpse rotted away in 25. Not sure if its wholey a bug or not. However it should be noted if it is.
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Re: PC Corpses rotting

Post by Raona » Fri Jan 08, 2010 12:23 pm

The helpfile on corpses indicates that
HELP CORPSE wrote:If you die, your corpse will remain where you fell, carrying upon it your
possessions at the time of your death. A player's corpse will decay to dust
after 18-20 real-life hours, spilling out all their belongings onto the
ground, where they will remain until the game reboots, or someone picks them
up. Corpse decay will happen even while you are linkdead or after you quit.
Unless the corpse is in the conservatory, 25 hours is generous, I think (though not problematic).

Am I missing something here?
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Re: PC Corpses rotting

Post by Cret » Sat Jan 09, 2010 6:23 am

I seem to recall them lasting for three days to a week. Perhaps this was changed?
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Re: PC Corpses rotting

Post by Raona » Wed Jan 13, 2010 1:47 am

I don't recall that ever having been the case in my 4+ years here, though I will speculate that when the game was less stable, frequent restarts could have reset the clock often enough to make that happen.

However, I think this aspect of the game is working as currently intended. If I'm missing something, please let me know! If you think things should be otherwise, please make a (concrete) suggestion in the Game Suggestions forum. Perhaps the evils need a corpse conservatory, or a break on corpse decay? It'd be a suggestion, though, not a bug, I think!

Thanks for reporting the suspected bug all the same.
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Re: PC Corpses rotting

Post by Caelnai » Thu Jan 14, 2010 1:46 pm

Suggest moving this to Game Suggestions for further discussion.
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Re: PC Corpses rotting

Post by Raona » Sat Mar 13, 2010 12:43 pm

Caelnai wrote:Suggest moving this to Game Suggestions for further discussion.
A fine suggestion! Done.

Do folks think that corpses should last longer than the current 24 RL hours?

I know that for my part it would certainly make me less stressed about a PC dying, and more willing to put my PCs in harm's way...but that may or may not be a good thing.
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Re: PC Corpse decay times

Post by Briek » Sat Mar 13, 2010 6:36 pm

I always thought it was two RL days?
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Re: PC Corpse decay times

Post by Caelnai » Sun Mar 14, 2010 4:40 pm

Cret is right. Many, many years ago the decay was longer. I believe it currently averages under 24 RL hours and has been this way for years. Personally, I favour lengthening the decay. Corpse recovery is sometimes quick, but if in a difficult location or other problems, it would be nice to have some more time to arrange an RP. (IMO :lol: )

Maybe this gets into the old "Is death on FK too easy?" argument and I don't want to restart that again! 8) Death probably is too easy for some (Waterdeep PC with lots of game friends), and too hard for others (newbies, evils, drow, etc.) No solution exists that works for everyone, but lengthening the corpse decay would allow more options if someone is struggling to return to life.
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Re: PC Corpse decay times

Post by Raona » Tue Mar 16, 2010 2:29 pm

There are some other factors that I think play into this. The games is now MUCH more stable than it used to be (BRAVO, Mask!). I don't *think* corpses survived crashes? If so, any time specified used to be a hopeful outer limit...now it's a more definitive and important number. Does anyone know if that's right? Do corpses go poof when the game crashes or reboots?

I forgot the second factor I was going to raise...sheesh. It'll come to me.
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Re: PC Corpse decay times

Post by Lirith » Tue Mar 16, 2010 3:06 pm

As far as I know, player corpses survive reboots. I think they also survive crashes too.
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Re: PC Corpse decay times

Post by Caelnai » Tue Mar 16, 2010 4:51 pm

Yes, they survive reboots. Usually also crashes, but not always (depends on the crash).
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Re: PC Corpse decay times

Post by Raona » Sat Dec 31, 2011 12:46 pm

Corpse decay times have been appreciably increased. I'm testing to determine just how long it is now, but it's at least 2 days. Anyone have a feeling for what it is, in their recent experience? (This is a real godsend for folks with limited play time!)
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Re: PC Corpse decay times

Post by Raona » Wed Jan 04, 2012 3:27 am

Looks like it is now between 4 and 6 RL days, I'm calling it "about 5 RL days," which I'm happy about! A break for the busy and the beginning player alike!

Moving this to resolved bugs as an implemented suggestion.
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