Traps

This forum contains bugs which the test team have been unable to reproduce.
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Boe
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Traps

Post by Boe » Mon Apr 27, 2009 6:46 am

After learning of such a neat little trick, I decided to give the settrap command a try. I dropped a container on the ground, closed it and trapped it. After I set the trap off myself by opening the container I searched the previously trapped container and I think I may have crashed the game. Sorry. I only did this once and I didn't want to test to confirm in the game...figured I'd leave that up to the build/code team.

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Tavik
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Re: Traps

Post by Tavik » Mon Feb 15, 2010 11:17 pm

I can't replicate this. It looks likely the crash was caused by something else. Moving to unconfirmed. Please let us know if anyone else thinks this might be causing crashes.
Tragedy is when I cut my finger. Comedy is when you walk into an open sewer and die. ~Mel Brooks
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