Preserve corpse
Preserve corpse
preserve corpse:
This spell would alow the caster to lengthen the limit on how long a corpse will last before being scraped.
Reciently I and several others have been in an Rp where a corpse.. several infact were needed. Though shortly after starting them the corpses blew away. I wonder if a spell like this could be inacted.
This spell would alow the caster to lengthen the limit on how long a corpse will last before being scraped.
Reciently I and several others have been in an Rp where a corpse.. several infact were needed. Though shortly after starting them the corpses blew away. I wonder if a spell like this could be inacted.
I would like to agree. Occassionally, I have had a situation where my own corpse, or someone's I am carrying wastes away while in the desperate search for a priest or search for some component for this spell or that. A spell that prolongs the decay would be most helpful.
N.R.
N.R.
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.
This spell, is, in fact a very low-level Necromancer/Cleric Domain spell found in the Third Edition publication 'Book of Vile Darkness.' I'll look it up when I get home, but I believe the spell is 0-level or 1st-level according to 3E and preserves organs or even corpses for an additional 24 hours per casting.
Yep, its there. And in personal experience, Muds and tabletops that I have played, spells or potions (embalming fluid and such) have done well. Allowing necros a nice little rp avenue to work with and as well as allowing those component or priest lacking people the time to find what they need.
N.R.
N.R.
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.
I think the only big problem with a spell like this, when you think on a MUD level, is how many items would start getting created by Necromancers. People would preserve things left and right showing what kills they had, and this would add an enormous amount of objects to the MUD.
Therefore, this opens up the next thought...
What restrictions to put on a MUD form of this spell?
Paxos
Therefore, this opens up the next thought...
What restrictions to put on a MUD form of this spell?
Paxos
I think that if you brought up a yuan-ti body, you wouldn't wonder WHY you had the body, you'd just forget WHERE you got it.... I think you can remember going there and coming out, just not where you've been while in there...and that's why everyone I go there with seems to keep visiting the same places a lot... it's sooooooo easy to get lost there...Lots of deja' vu experiences...
What the Mind of a man can conceive, the Will of a man can achieve.
Perhaps a policy could be that you must destroy the corpse after your RP, be it raising someone from the dead or a necromancer disecting a corpse for creating a brain zombie
I honestly dont think that would happen since corpses weigh pretty heavy and who wants to carry a bunch of corpses around.
(oh, and wouldnt it be code abuse to carry a red dragon corpse, considering its about 50x your size and weight )
I honestly dont think that would happen since corpses weigh pretty heavy and who wants to carry a bunch of corpses around.
(oh, and wouldnt it be code abuse to carry a red dragon corpse, considering its about 50x your size and weight )
Glim asks Gwain 'Can I be on the watch?!?'
Gwain raises an eyebrow.
Gwain seems to display a look of complete horror for a second...
Gwain raises an eyebrow.
Gwain seems to display a look of complete horror for a second...
For player coprses I really can't see the point of this spell, the corpses last hours and hours now and remain through crashes certainly long enough to find a priest or friends to help someone recover their belongings. If someone actually picks up the corpse and logs off with it the timer stops as well and resumes when the person logs back on. I can see a roleplay use on mob corpses for necromancers and agree with Gwain that it should only be castable once per corpse.
Timaeus Valierius,
Warrior of Kelemvor.
Timaeus Valierius,
Warrior of Kelemvor.
Well, I think it would be good with PC corpses, mainly because of the RP involved or the like, such as player run funerals, its horrible when halfway through the funeral or RP the corpse decays. Also, doesnt it depend upon your level as to how long the corpse lasts?
Glim asks Gwain 'Can I be on the watch?!?'
Gwain raises an eyebrow.
Gwain seems to display a look of complete horror for a second...
Gwain raises an eyebrow.
Gwain seems to display a look of complete horror for a second...