Worgs
Worgs
What are the chances of allowing Goblins access to buying a Worg?
Worgs and Goblins are like Fish and Chips, or Burgers and Cheese or, ...Well you get the point
Worgs and Goblins are like Fish and Chips, or Burgers and Cheese or, ...Well you get the point
Re: Worgs
These are already built and in the game, however; please remember that the best course of action if you think that there is an item or a mobile missing from the game is always to build (or talk to a builder).
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Re: Worgs
The worgs in game are currently only located in the temple (orc only) or the festival area (requires a key, which is currently mia)
Re: Worgs
I think that part of Harroghty's point was that even though they are in the game right now and apparently difficult to obtain, the best course of action was to contact the builders and set it up in a new area. You can also send in an application asking for one, but there is no guarantee of success with that route.
~Vanguardier Athon, High Priest of Torm~
~Moranall, Fighter of Waterdeep~
~Moranall, Fighter of Waterdeep~
Re: Worgs
Could adjust orc camp code to allow any race that can have the orc camp as home town (like goblins) to have access to the temple area. Just a random thought...
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.
Re: Worgs
The orc temple is for orcs. They don't view golbins as their equals, especially in a temple devoted to orc gods. The items and creatures available in there are for orcs only, otherwise the builder would not have included that restriction. I agree with above posted sentiment that the best course is to apply to the builder administration and build a goblin area. In fact, I think that'd be very cool - having a golbin area to buy goblin things and do some low-mid level goblin training.
Lathander,
Commander of Creativity
Commander of Creativity
Re: Worgs
Point of fact, there is a goblin 'area', a small village type place that only goblins (maybe hobgoblins too, not sure) can access. My gobby has visited there several times. Best place to suggest a stable/pet vendor for someone interested in goblin development.
Edit: Granted, the baddies near this particular area are not low lvl friendly.
Edit: Granted, the baddies near this particular area are not low lvl friendly.
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.
Re: Worgs
There is actually a goblin hometown area at some point on the horizon, which includes worg mounts for goblins. Keep your beady little eyes peeled!
"This is General Lath'lain Dy'nesir, of the Ebon Spur. Walking Murder surrounded by a thin veneer of civility."
-Miriel
-Miriel
Re: Worgs
I wonder if current gobbies will be able to apply to shift hometowns, when that goes live. After all, not all gobbies like orcs.Lathlain wrote:There is actually a goblin hometown area at some point on the horizon, which includes worg mounts for goblins. Keep your beady little eyes peeled!
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.