Bury All.*

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Selveem
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Bury All.*

Post by Selveem » Sat Aug 14, 2010 9:08 pm

With the heavy lag now built into bury, I was thinking there might be a bury all. - option for bury.

Technically speaking, I might not dig an individual grave for every sentient creature I've slain. It's far more time effective and less endurance taxing to just build a single large grave.

This would allow the RP reasons for the lag to remain as well as make the recovery of favor more effective.

Currently, melee classes are significantly stunted in the gaining of favor for most good-to-neutral-aligned Gods whose sole chances for them to earn favor are burying and rescuing (when grouped). It really puts non-casters at a significant disadvantage when attempting to gain the approval of their God. Not to mention, attempting to bury multiple corpses at once, you often end up with the corpse 'decaying to dust and blowing away' before you get a chance to bury them all.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Zuldere
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Re: Bury All.*

Post by Zuldere » Sat Aug 14, 2010 9:46 pm

I find that cremating them work as well and a bit quicker
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Zuldere warrior of tempus
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Selveem
Sword Grand Master
Sword Grand Master
Posts: 2541
Joined: Mon Jan 15, 2007 10:38 am

Re: Bury All.*

Post by Selveem » Sat Aug 14, 2010 9:48 pm

Doesn't work with many Gods, from what I understand.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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