[FEAT] Mage slayer

A place to suggest new commands, feats, skills, ...
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Zanven
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[FEAT] Mage slayer

Post by Zanven » Thu Apr 12, 2012 11:36 pm

+1 to will saves.

Also your attacks are more likely to disrupt enemy spellcasting (be either divine or arcane). Perhaps codewise this could be implemented as if for the purpose for concentration checks your attacks do 4-5 points more of damage.
Zanven, Rilun, Dalio.
Selveem
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Re: [FEAT] Mage slayer

Post by Selveem » Fri Apr 13, 2012 2:29 am

This thread might be useful for suggestions like this in the future: viewtopic.php?f=1&t=7971&p=55841&hilit= ... yer#p55841
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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