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Re: Mining Respectfully in Mithril Hall
Posted: Thu Nov 13, 2008 3:33 am
by Selveem
Personally, I'd rather they just be auto-set to led, copper, and tin for the immediate local areas, if possible.
I really don't like that anyone even has that capability. Elsewhere? Fine, no probs.
Re: Mining Respectfully in Mithril Hall
Posted: Thu Nov 13, 2008 4:08 am
by Nysan
Mining works wonderfully. Its a great trade. The only complaint I hear regularly of any standing is the large wheel of chance presented to high level miners. Will it be tin? Emerald? Steel? Like the prize at the bottom of a cereal box, only time will tell. Its irritating, but nothing folks cannot work with.
Nowhere else is room-setting a problem. No one has a problem with Howling Peaks being set to tin or diamond. If a total redo is the only way to rid Mithril Hall of lazy mining in the newbie tunnels, so be it. But, if there is something that can be done just for those areas of Mithril Hall, I'd much prefer those changes over impacting the entire playerbase over a race specific problem like this.
Re: Mining Respectfully in Mithril Hall
Posted: Sat Dec 13, 2008 8:54 am
by Sszaghar
Perhaps solve all the problems, both for old miners who want to mine lesser metals AND the newer miners that can only mine the lesser metals:
I am not sure how much coding it would take, but maybe remove the metal-lock on minining areas so that mining one type of ore will not set the whole room for said ore and implement something akin to Oghma's idea via setting mining areas to only contain certain ores depending on region. But also implement a "minemode" system. Basically the same thing as killmode and metamagic modes, except you would set which type of ore/gems you wish to mine:
Syntax: "minemode <ore>"
Syntax: "minemode <gem>"
It would also work kind of like the metamagic system, in that, you would only be able to set it to ores/gems that are within your capability to extract.
This way, regardless of the mine/room, anyone would be able to mine in it and get what they need.