
http://forgottenrealms.wikia.com/wiki/Loxo
Your seemingly compelling need to be overly dramatic is very tiring. Give it a break, people are not always going to agree with your views nor should they be required to in order for you to play this game.Jeanne wrote: Wow...a spirited defense of powergaming. I tried...Cya guys. Have fun.
Can we try and stay on topic, please? There's no need, really.Timaeus wrote:Your seemingly compelling need to be overly dramatic is very tiring. Give it a break, people are not always going to agree with your views nor should they be required to in order for you to play this game.Jeanne wrote: Wow...a spirited defense of powergaming. I tried...Cya guys. Have fun.
Code: Select all
Guild: Barbarians
Nickname: Barba
Filename: Barbarians.gld
Skills:
kick ( 1) swim ( 1) bows ( 1)
brawling ( 1) chains ( 1) clubs ( 1)
crossbows ( 1) double-edged blades ( 1) great blades ( 1)
great chains ( 1) lines ( 1) long axes ( 1)
long spikes ( 1) mounted polearms ( 1) polearms ( 1)
rope weapons ( 1) shieldwork ( 1) short axes ( 1)
short blades ( 1) short spikes ( 1) single-edged blades ( 1)
slings ( 1) staves ( 1) thrown projectiles ( 1)
thrusting blades ( 1) whips ( 1) ancient ( 1)
aquan ( 1) auran ( 1) common ( 1)
darkspeak ( 1) draconic ( 1) dwarven ( 1)
elven ( 1) giant ( 1) gith ( 1)
gnoll ( 1) gnome ( 1) goblin ( 1)
halfling ( 1) ignan ( 1) insectoid ( 1)
orcish ( 1) sylvan ( 1) terran ( 1)
dig ( 2) aid ( 4) cook ( 5)
handle animal ( 5) ignite ( 5) mount ( 5)
doorbash ( 8) listen (10) sense motive (10)
spot (10) second attack (13) rescue (14)
climb (15) concentration (15) dodge (15)
punch (19) third attack (20) disarm (22)
parry (24) bash (28) fourth attack (29)
rage (30) search (30) dual wield (32)
slice (32) fifth attack (35) spellcraft (40)
riposte (44)
Feats:
armor proficiency ( 2) arterial strike (-1) combat casting (-1)
crippling strike (-1) empower spell (-1) enlarge spell (-1)
extend spell (-1) extra turning (-1) greater spell focus (-1)
greater weapon focus (-1) greater weapon specialisation (-1) heavy armour optimisation (-1)
heighten spell (-1) improved evasion (-1) maximize spell (-1)
mind over body (-1) opportunist (-1) persistent spell (-1)
quicken spell (-1) shield proficiency ( 1) silent spell (-1)
slippery mind (-1) spell focus (-1) spell penetration (-1)
spellcasting prodigy (-1) still spell (-1) toughness ( 5)
twin spell (-1) weapon specialisation (-1)
Agreed, as elves cannot be evil in FK.Rhangalas wrote:If it came to adding new races, I would like to see:
Fey'ri - Elvish version of tieflings.
Tanarukk - Orcish version of tieflings.
Trillarel wrote:
Agreed, as elves cannot be evil in FK.
I agree with Larethiel, some races are so outlandish that they would need a lot of support of area support behind them, just for them. Or they would just be another rare race with alignment restrictions.Larethiel wrote:Some unique races will need an understanding of history and culture of their baseraces. Such as the case with Fey'ri. I'm not certain if that would be a good addition to the game for the moment. Fey'ri are not mere evil elves but have a lot of lore behind them.