Posted: Mon Mar 14, 2005 12:59 am
I am a big proponent of killmode spar in PK or group combat. In addition to avoiding the code scroll. It makes the RP much richer to smote out epic combat moves one on one, but it also allows you to set up RP combat positioning ("Okay, I am 12' up in a tree, so you can't hit me unless you cast a range spell or pull out your missle weapon").
Sadly I have seen plenty of people groan an roll their eyes OOCly when killmode spar is mentioned. But in all honestly, preferring killmode stun over killmode spar shifts our focus back to PvP, rather than RP. And I am taking the perspective of pulling back from the PvP mentality, and enhancing the RPG feel (RPG, as opposed to it's bastard 90's cousin, CRPG).
Sadly I have seen plenty of people groan an roll their eyes OOCly when killmode spar is mentioned. But in all honestly, preferring killmode stun over killmode spar shifts our focus back to PvP, rather than RP. And I am taking the perspective of pulling back from the PvP mentality, and enhancing the RPG feel (RPG, as opposed to it's bastard 90's cousin, CRPG).