Haste

For the discussion of general topics about the game.
Lorion
Sword Apprentice
Sword Apprentice
Posts: 89
Joined: Mon May 16, 2005 5:58 pm
Location: Waterdeep

Post by Lorion » Mon Jul 04, 2005 6:19 pm

I am sorry. I think i should have rather looked at Balek's earlier post, as it would have answered a few of my questions. As for the other things, I still like it if spells have some disadvantage to them(sometimes at least), that you have to weigh against the advantage it gives. However this was only a proposal, and I know that it does not go along with the D&D rules.
Isolrem
Sword Grand Master
Sword Grand Master
Posts: 693
Joined: Mon Feb 21, 2005 9:20 pm

Post by Isolrem » Tue Jul 05, 2005 4:46 pm

I know it is possible, but personally I've never had it work. It was against a really weak mob, and I was just repeatedly typing flee west, but all I get returned is something along the lines of "You can't find your directions!" or some such.
Chars: Aryvael et all.
Zilvryn
Sword Grand Master
Sword Grand Master
Posts: 340
Joined: Fri Feb 27, 2004 11:55 am
Location: Menzoberranzan
Contact:

Post by Zilvryn » Tue Jul 05, 2005 4:56 pm

Mystra wrote:In an aside about fleeing in a direction, yes it can be done. Help retreat. It is a skill that is coming into the game. Its coded, it needs to be put into the appropriate guild files, and populated out on trainers.

Sharni
:roll:
What matters the most is how well you walk through the fire.
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