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Posted: Sun Sep 24, 2006 4:00 pm
by Alaudrien
Hmm I agree with both Gwain and Duranamir except I think it would be better taken through the officials npc and pc alike. Some rp's have the halfdrow or other exotic races sneaking into waterdeep. That or when they want to get to undermount they have to go through waterdeep to reach it. As well as when you leave skullport via the boat it takes you and plops you in the docks of waterdeep. I tell you that scared the crap out of me the first time it happened. I think the idea of dealing with the seedier parts of town is good but not stripping daylight adaptation it wouldn't make much sense to me. Also Waterdeep in itself is a den of merchants, thieves, and even dark and underlying forces that move in. Like if you have ever read the city of wanders. A high priest of the beast gods ..the amalgamation moved in and brought mongrel men. Who where made from monster and animal parts. The high priest wasn't even officially there he was hiding and digging his own tunnels under the deep. He himself had a beholders eye and a snake and other things growing from him. The dark presence in the deep would be icly there. That is what makes the intrigue of waterdeep very good. although I would rather hang out in Luskan ..maybe someday! I digress and shall end this post here thank ye^^

Posted: Sat Oct 28, 2006 12:22 am
by Leohand
I play a halforc wizard, and I accept that others will look down upon him and be scared of him. Yes, he's puny, looking about the size of a large goblin, and his features are quite human, and he is covered head-to-toe in wizards robes, but I never complain about people recognizing him. Sure, while in reality he could pass for a human in his garb, and his nasal cavities are human, so he speaks with no accept, and all these things could in theory conceal his heritage, I do not expect it to actually do that.

The way I see it, PC's are more worldly and likely to recognize small traits of race, but garbed as he is, most mobs wont. Well, that's my two cents.