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Animal Companions and skills

Posted: Sun May 23, 2010 9:49 am
by Brar
Hey there, here I go again with my rambling....

I was playing with my little tiger today and was wondering something.
Would it not add to the companions to have a set of skills?
For example, felines could hide and sneak in the wilds (same limitations as rangers)
Board could bullrush (would be bash or something), big birds could gouge (like in hampering the visions), ect...

That is just an idea not define skills.. but I think it could add to pet management and rp and fights, it could be a funny addition (not sure about how it would be possible but well).
I mean if my ranger have a tiger it is for 2 reason, the company and the help in fight, now I will not ask it to be super ultra powerful that is out of question and it is no magical beast but it would be nice to have him sneak and hide with me to go jumps on some bandit for example.

I know there is a lot of possibilities in the matter of pet commands enhancement and that is just one idea among many others but I don't know if it would be worth the effort :)

Thanks for your time,
Brar

Re: Animal Companions and skills

Posted: Sun May 23, 2010 4:37 pm
by Keltorn
The hide/sneak example used to work, actually. I had a panther companion way back who I distinctly remember being able to hide. However, unless I'm mistaken, he was a bit special in that he was obtained through the Companion skill, which doesn't seem to be around anymore. Perhaps the problem is that your tiger is actually considered a pet, not an animal companion?

I'm all for kitties getting their feline grace back. :D The other examples you gave sound pretty reasonable to me, too.

Re: Animal Companions and skills

Posted: Mon May 24, 2010 3:35 am
by Cret
Wasn't hide and sneak removed from animal skills due to the 'twinking' with it?

5 rangers would have 2 animals each. Both hidden/sneaking. They, also sneaking, would group and walk across the map for several hours and quickly raise their listen skill to GM.

Re: Animal Companions and skills

Posted: Mon May 24, 2010 7:34 am
by Brar
Cret wrote:Wasn't hide and sneak removed from animal skills due to the 'twinking' with it?

5 rangers would have 2 animals each. Both hidden/sneaking. They, also sneaking, would group and walk across the map for several hours and quickly raise their listen skill to GM.
Err it makes no sense to me, you can do it without animal you know, just the 5 rangers is enough if they just follow themselves with all of them hiding and sneaking but one that lead.