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Construct weapon lists

Posted: Fri Oct 15, 2010 1:17 am
by Nysan
Not sure if they are classified as helpfiles but, when you type "construct weapon" and it lists the weapons you can make I have greatsword showing twice:

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Syntax: construct weapon <weapontype> <material> [size] [masterwork]

Construct what type of weapon?
You can make the following kinds of weapon:

bastard sword battle axe halfspear
broad sword greatsword cutlass
dagger dart dirk
falchion flail foil
halberd handaxe heavy crossbow
harpoon javelin lance
light crossbow long sword heavy mace
maine gauche morning star pick
pilum rapier sabre
scimitar short sword longspear
trident greatsword *edited out the rest for length*
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Fullblade incorrect damage dice:

Posted: Tue Nov 09, 2010 7:48 pm
by Selveem
It appears the incorrect damage dice are being set on crafted fullblades (I'm not sure if this is an issue with the base item). They're saying they're fullblades, being given damage dice of a greataxe, receiving the crit multiplier of the greatsword, and listing that they're greatswords when examined.

A medium sized fullblade is supposed to deal 2d8 damage, has a critical range of 19-20, and x2 crit multiplier; they are being given 1d12 damage which is even less than the greatsword (which is 2d6, so has a higher average) or greataxe (because the greataxe has a x3 crit multiplier).

vnum is i96

Score:
Primary Weapon: 1d12+13 Hit Bonus: +1 Critical: 2x

Examined:
It is a greatsword in the great blades category of weapons.
It can be picked up, held in both hands.
It cannot be worn with any other armour.
It is medium in size.

For ease, here's the translation to other sizes in case the table isn't yet in-game:

Fine: 1d4
Diminutive: 1d6
Tiny: 1d8
Small: 1d10
Medium: 2d8
Large: 3d8
Huge: 4d8
Gargantuan: 6d8
Colossal: 8d8

Re: Fullblade incorrect damage dice:

Posted: Wed Nov 10, 2010 12:24 pm
by Raona
I see two entries for greatblades in the table produced by
CONSTRUCT WEAPON
on a grandmaster weaponsmith, which is probably an error. However, I don't see any entry for fullblade, in either the weapons table or the CONSTRUCT WEAPON list.

What was the construct command you used to make this thing, do you recall?

Re: Fullblade incorrect damage dice:

Posted: Wed Nov 10, 2010 1:33 pm
by Nysan
Raona wrote:I see two entries for greatblades in the table produced by
CONSTRUCT WEAPON
on a grandmaster weaponsmith, which is probably an error. However, I don't see any entry for fullblade, in either the weapons table or the CONSTRUCT WEAPON list.

What was the construct command you used to make this thing, do you recall?
Since you brought it up, Gilain could make fullblade before the new system. Now, it doesn't appear on his 'construct weapon' list and I can no longer make them. I also have the double greatsword error on 'construct weapon' list. Already have a bug post on that part:

viewtopic.php?f=51&t=13470

Not sure if this is useful at all. Hope it helps somehow.

Re: Fullblade incorrect damage dice:

Posted: Wed Nov 10, 2010 1:59 pm
by Raona
Nysan wrote:Already have a bug post on that part:

viewtopic.php?f=51&t=13470

Not sure if this is useful at all. Hope it helps somehow.
Yes, thank you! Any time someone points out related or duplicate bug posts, it is a big help to me! I appreciate you doing so here...and my guess is that the second entry is meant to be the fullblade. Being able to provide a hypothesis like that to Mask can be a big time saver (in that otherwise it is likely the duplicate entry would be removed, and then fullblade have to be added back in).

Submitted as bug 965, we'll see if that fixes the fullblade problem as well.

Re: Fullblade incorrect damage dice:

Posted: Fri Mar 16, 2012 11:27 am
by Mask
We don't have full blades in the game, but there were a couple of problems with the 'greatsword' entry which I've fixed. I've also renamed the objects which were incorrectly identified as full blades.