Opening to skullport
Posted: Thu Nov 11, 2010 12:37 am
I wondered if we should not make skullport more opened to surfacer.
For now, skullport is an unfinished area, missing a lot of things for a hometown, forcing people starting there to head to the surface to find a guild or such.
Icly, skullport isn't such an unaccessible city. It is a port, and boat go there (at least pirate boats and authorized boats).
There is a boat from skullport to waterdeep (high cost for surfacer, low cost for skullport residents).
There could be a boat from waterdeed to skullport
- low cost for skullport residents (well it's just a way back on the same boat that brought them up )
- for surfacer, we have different possibilities : high price, a long quest to be able to take the boat, or making it so the boat is only accessible to surfacers who made a quest given in skullport (so the surfacer has to go there by another mean the first time, underdark or such, then if he makes a quest for the pirates down there, he will be able to take their boats afterwards)
There isn't real IC reasons to me not to open skullport. Plus :
- it would add more interaction between surfacer and drows and the like who get bored underground
- if skullport is opened to everyone, we could try to add more new builders areas / guilds in there to make the city more appealing and more complete, as those additions would be accessible to anyone in game, whatever the race / alignment and such, rather than adding everything on the surface only as surfacers are the more numerous (which I understand)
Just my idea
El
For now, skullport is an unfinished area, missing a lot of things for a hometown, forcing people starting there to head to the surface to find a guild or such.
Icly, skullport isn't such an unaccessible city. It is a port, and boat go there (at least pirate boats and authorized boats).
There is a boat from skullport to waterdeep (high cost for surfacer, low cost for skullport residents).
There could be a boat from waterdeed to skullport
- low cost for skullport residents (well it's just a way back on the same boat that brought them up )
- for surfacer, we have different possibilities : high price, a long quest to be able to take the boat, or making it so the boat is only accessible to surfacers who made a quest given in skullport (so the surfacer has to go there by another mean the first time, underdark or such, then if he makes a quest for the pirates down there, he will be able to take their boats afterwards)
There isn't real IC reasons to me not to open skullport. Plus :
- it would add more interaction between surfacer and drows and the like who get bored underground
- if skullport is opened to everyone, we could try to add more new builders areas / guilds in there to make the city more appealing and more complete, as those additions would be accessible to anyone in game, whatever the race / alignment and such, rather than adding everything on the surface only as surfacers are the more numerous (which I understand)
Just my idea
El