Disguise and various formats of it
Disguise, what are the limits?
Okay, this is fairly simple question.
When a character uses disguise, they're allowed to change their adjective for a while. But how far can a disguise go? Obviously, a person might change their description to go along with it. But how much can a person change the way they look?
Echet
When a character uses disguise, they're allowed to change their adjective for a while. But how far can a disguise go? Obviously, a person might change their description to go along with it. But how much can a person change the way they look?
Echet
Depends how well you're able to RP as well - if you're inept at disguise, maybe only do slight changes, progressively getting better and more believable as you improve at the skill.
For example, at lower levels of competency, you could change your hair colour a bit, false mustach, the od mole on your face, while at a higher level you could make different moulds and change the shape of your nose and cheeks and forehead
For example, at lower levels of competency, you could change your hair colour a bit, false mustach, the od mole on your face, while at a higher level you could make different moulds and change the shape of your nose and cheeks and forehead
Allright, A transmuter Alteration spells cause a change in the properties of some already existing thing, creature or condition. This is accomplished by magical energy channeled through the wizard. Transmuters must have a high dexterity, and half-elves are able to become Transmuters.
I hope that clears a little something up but for a rogue or a thief I dont know
I hope that clears a little something up but for a rogue or a thief I dont know
Disguise, what are the limits?
Kind of forgot about transmuters when posting. Thanks If a rogue is able to disguise maybe have them RP with a transmuter, the transmuter may RP casting a spell and changing the eye color for as long as the disguise lasts etc.
- Andreas
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Hooded Cloak and enshroud - combined threads
Is there any way to make an objprog for a hooded cloak that would load a hood and force you to wear it then remove and junk it with commands to simulate such?
This type of obj was available elseMU* where I built. I'm not sure of the coding details but here's how it worked:
wearhood
(hood loads into PC inventory and forces PC to wear hood head)
echo PC draws the hood of their cloak over their head.
remhood
echo PC draws the hood of their cloak back.
(hood forces PC remove hood then junks)
The prog was actually set on the HOODED CLOAK object with the hood itself being a separate object that loaded and junked when worn or removed. Removing the cloak itself also junks the hood.
This type of obj was available elseMU* where I built. I'm not sure of the coding details but here's how it worked:
wearhood
(hood loads into PC inventory and forces PC to wear hood head)
echo PC draws the hood of their cloak over their head.
remhood
echo PC draws the hood of their cloak back.
(hood forces PC remove hood then junks)
The prog was actually set on the HOODED CLOAK object with the hood itself being a separate object that loaded and junked when worn or removed. Removing the cloak itself also junks the hood.
Helm keep thee.
- Andreas
- Sword Grand Master
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- Joined: Fri Aug 01, 2003 4:55 am
- Location: Mobile, Alabama
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RE: Hooded cloak
I like the adj change bit too! Shouldn't be too hard to do, right? Along the lines of shapechange/polymorph?
Helm keep thee.
maybe more like a disguise? So that an onlooker has a perception chance to see neath the hood to who the "cloaked, hooded figure" really is.
EDIT: also so that pulling the hood over your head wouldn't strip you naked, like shapechange would
Having such a thing would be a great stealthy kind of thing
EDIT: also so that pulling the hood over your head wouldn't strip you naked, like shapechange would
Having such a thing would be a great stealthy kind of thing
Last edited by Kregor on Sat Jun 25, 2005 5:56 pm, edited 1 time in total.
"There is no safety for honest men except by believing all possible evil of evil men."
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
I think I see how the cloak could work as far as disguising someone, it would have to give the wearer disguise skill (if not already possessed) at whatever level was decided it should be able to conceal one's identity (I would think no more than apprentice level, it is, after all, just a normal hooded cloak. To keep the newfound disguise skill from being abused, have the object intercept the disguise command when worn, so that a player wearing it couldn't use the skill directly.
Then with the command progs to pull the hood on, intercept with "mpforce $n disguise cloaked, hooded" for the adjective, and "mpforce $n disguise preset description mentioning the hood and cloak and not much more" for the desc...
For the command prog to remove the hood, having "mpforce $n disguise" will reset the original adjective and desc.
and then of course, you would want a remove_prog to mpforce removing the disguise, as well as removing the disguise ability.
Then with the command progs to pull the hood on, intercept with "mpforce $n disguise cloaked, hooded" for the adjective, and "mpforce $n disguise preset description mentioning the hood and cloak and not much more" for the desc...
For the command prog to remove the hood, having "mpforce $n disguise" will reset the original adjective and desc.
and then of course, you would want a remove_prog to mpforce removing the disguise, as well as removing the disguise ability.
"There is no safety for honest men except by believing all possible evil of evil men."
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
Enshroud
This would be like disguise, but simpler, yet higher level due to its advantages. Maybe it could even just be something coded into items that are large and worn over?
You wear a large item over your equipment, showing something such as "a tall/short (dependant on their height compared to yours) figure is here." instead of the normal adjective. Maybe if this were associated into items you could open and close them? This would also allow concealment of equipment on you such as weapons, etc.
Mainly this is so disguises would be able to get past race, as I think a yuan-ti walking in a crowd but wearing a large overcloak shouldn't be able to be discerned as such, for example.
Natasha
You wear a large item over your equipment, showing something such as "a tall/short (dependant on their height compared to yours) figure is here." instead of the normal adjective. Maybe if this were associated into items you could open and close them? This would also allow concealment of equipment on you such as weapons, etc.
Mainly this is so disguises would be able to get past race, as I think a yuan-ti walking in a crowd but wearing a large overcloak shouldn't be able to be discerned as such, for example.
Natasha
Disguise
A character may hide his identity, description and partial attires with a hood and cloak.
E.G.
A broad-shouldered human called Moptuk is here
Description
Veins outline the muscular arms of
this human, who stands over 6' tall
and walks in deep and heavy strides.
Equipment
Body: Leather Armor
Around Body: A flowing cloak
Head: A hood
Legs: Peasant trousers
Left hand: Crude Shield
Right hand: The holy sword of kings
Moptuk uses disguise
A cloaked and hooded figure is here
Description
He wears a loose cloak and covers his
face, making his features undistinguishable
Equipment
Around Body: A flowing cloak
Head: A hood
Left hand: Crude Shield
Right hand: The holy sword of kings
E.G.
A broad-shouldered human called Moptuk is here
Description
Veins outline the muscular arms of
this human, who stands over 6' tall
and walks in deep and heavy strides.
Equipment
Body: Leather Armor
Around Body: A flowing cloak
Head: A hood
Legs: Peasant trousers
Left hand: Crude Shield
Right hand: The holy sword of kings
Moptuk uses disguise
A cloaked and hooded figure is here
Description
He wears a loose cloak and covers his
face, making his features undistinguishable
Equipment
Around Body: A flowing cloak
Head: A hood
Left hand: Crude Shield
Right hand: The holy sword of kings
Chars: Aryvael et all.
Please make sure there aren't already skills like this in the game. This is a skill that the rogues guild has had for quite some time.
Help disguise
Syntax: disguise <long description>
This disguse command sets what is seen of you when someone enters a
room in which you are standing. You will give yourself away as soon as
you speak however. If you have a disguise kit you will be better at
the skill.
* This skill is affected by the type of armour you wear. Heavier armour
will increase the chance of failure in this skill.
Help disguise
Syntax: disguise <long description>
This disguse command sets what is seen of you when someone enters a
room in which you are standing. You will give yourself away as soon as
you speak however. If you have a disguise kit you will be better at
the skill.
* This skill is affected by the type of armour you wear. Heavier armour
will increase the chance of failure in this skill.
~Vanguardier Athon, High Priest of Torm~
~Moranall, Fighter of Waterdeep~
~Moranall, Fighter of Waterdeep~