[Feat]Mobility
Posted: Fri Sep 07, 2012 7:55 pm
In tabletop, this feat gives you an AC bonus (+4 dodge bonus, meaning it would stack with other bonuses, including dodge bonuses) when moving in or out of threatened spaces (Which normally incurs an AoO). It has Dodge as a pre-requisite feat (As well as 13 dex, though since dodge requires such, that might be moot).
Theoretically, especially where I'm going with this ultimately, this feat could require a certain skill level in dodge. Perhaps adept or expert. The downside (or perhaps up side, depending on how you look at it) would be that it would exclude certain classes from taking the feat, and subsequent feats, as they don't get the dodge skill.
I'm not sure if there is currently an AoO incurred when attempting to flee, but perhaps this feat could either negate that AoO, offer the AC bonus against that AoO, or, potentially, even allow someone to choose what direction they flee to. Though I'm going to recommend that as an option for another feat, as well.
Theoretically, especially where I'm going with this ultimately, this feat could require a certain skill level in dodge. Perhaps adept or expert. The downside (or perhaps up side, depending on how you look at it) would be that it would exclude certain classes from taking the feat, and subsequent feats, as they don't get the dodge skill.
I'm not sure if there is currently an AoO incurred when attempting to flee, but perhaps this feat could either negate that AoO, offer the AC bonus against that AoO, or, potentially, even allow someone to choose what direction they flee to. Though I'm going to recommend that as an option for another feat, as well.