Design your own quest!
Posted: Sun Jun 02, 2013 7:59 am
If you want to add a quest to the game, you can do it here. If you want the end result to be a secret, you can PM it to me, I'll try to add it to the game ASAP. When you write a quest, think like this...
First - Describe the quest step by step. For example, to describe the Howling Peaks quest step by step, I'd say it's like this... (I'm using this example because I think if any quest is well-known in the game, it's this one, so this shouldn't be a surprise to anyone)
1. Meet the Knight of Torm
2. Accept the quest
3. Find Mistress Thann
4. Kill the goblins holding her
5. Free Mistress Thann
6. Return to the Knight
Second - Simply state the dialogue as you would like it. You can use existing quest mobs or new mobs which will load for the quest.
For example...
The Knight of Torm says You must help me find the Mistress Thann! She's been kidnapped by goblins, the fiends! Will you accept?
Third - If your quest uses any new items, or mobs, just describe them as you'd like them to be seen.
For example...
A sacrificial knife - This long, thin and jagged dagger is of obvious goblin make.
A skin bag of Mistress Thann - This is a bag made of poorly skinned and untanned human hide.
Don't worry about quest rewards, based on the difficulty of the quest the builders will judge what the reward should be. If you want to add a new quest, we encourage you to do it! Don't let your creativity go to waste on a poorly edited blog, tumblr account, or self-serving fan fiction where you insert your character into Star Trek or something. Add quests to the game, and make it more fun!
(P.S. If your quest is unworkable, ridiculous, inappropriate or really lazy quest making, the builders of course reserve the right to reject it or request changes)
First - Describe the quest step by step. For example, to describe the Howling Peaks quest step by step, I'd say it's like this... (I'm using this example because I think if any quest is well-known in the game, it's this one, so this shouldn't be a surprise to anyone)
1. Meet the Knight of Torm
2. Accept the quest
3. Find Mistress Thann
4. Kill the goblins holding her
5. Free Mistress Thann
6. Return to the Knight
Second - Simply state the dialogue as you would like it. You can use existing quest mobs or new mobs which will load for the quest.
For example...
The Knight of Torm says You must help me find the Mistress Thann! She's been kidnapped by goblins, the fiends! Will you accept?
Third - If your quest uses any new items, or mobs, just describe them as you'd like them to be seen.
For example...
A sacrificial knife - This long, thin and jagged dagger is of obvious goblin make.
A skin bag of Mistress Thann - This is a bag made of poorly skinned and untanned human hide.
Don't worry about quest rewards, based on the difficulty of the quest the builders will judge what the reward should be. If you want to add a new quest, we encourage you to do it! Don't let your creativity go to waste on a poorly edited blog, tumblr account, or self-serving fan fiction where you insert your character into Star Trek or something. Add quests to the game, and make it more fun!
(P.S. If your quest is unworkable, ridiculous, inappropriate or really lazy quest making, the builders of course reserve the right to reject it or request changes)