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Change in Ranger guild Quest.

Posted: Wed Feb 26, 2014 4:36 am
by Tami
After meeting up with the Feywarden in Ardeep grove to talk about magics... instead of going ALL the way back to Markana, why not just have the feywarden say go to the shrine of nature in Waterdeep and talk with the people who reside there

Re: Change in Ranger guild Quest.

Posted: Wed Feb 26, 2014 5:51 pm
by Selveem
I don't have a Ranger, but there are a lot of fetch quests in this game that could easily be streamlined and make more IC sense.

Personally, I'd welcome more changes like this, but I question whether the intent is to ensure the player has really invested in their character.

Either way, the less "fetchy" and the more interesting, I welcome.

Re: Change in Ranger guild Quest.

Posted: Thu Feb 27, 2014 4:29 am
by Tami
I was just thinking perhaps, when your done talking to "so and so" that if it's a Ranger quest, a bird delivers a message, maybe giving a echo as simple as "A bird delivers a note to " insert NPC name here" Mages- "So an so's" "insert item like amulet of communication here" glows. Warriors- A young man or woman runs in carrying a note and gives it to "so and so" Thieves- Someone slips a note to "so and so" Bards- A young pipe enters an whispers something to "so and so" and so on and so forth.