High-quality should be for all weapons

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Terageld
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High-quality should be for all weapons

Post by Terageld » Fri May 22, 2015 7:10 pm

It annoys me that some kinds of weapons don't have masterwork or magical makes. First culprits are the brawling weapons. Cestuses and knuckle dusters are already limited to only a few different variations. I have two pairs, one that are cool but have bad quality and gets damaged easily. My other pair is of much better quality but I don't like the color. I've never seen a masterwork quality knuckle weapon before.
More weapons that are almost nonexistent in the game are the lines and rope weapons. More weapons without masterwork quality are shortswords, clubs, and short axes. I guess I've never seen masterwork ranged weapons either. Can we add these to the game?
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Re: High-quality should be for all weapons

Post by Mele » Fri May 22, 2015 9:01 pm

Builder applications are always open for players without issues or strikes.
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Re: High-quality should be for all weapons

Post by Yemin » Sat May 23, 2015 2:43 am

I've seen mwk versions of almost all of those except ropes, lines and fist.

If anyone was going to spend time on these weapons I'd prefer the nets in the rope weapons to actually behave like nets in that their a short ranged thrown weapon that on hit entangles the target. No matter how hard you throw a net or whip it across, I have a hard time seeing that it'd cut through metal armor and chop off limbs like they currently do.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Re: High-quality should be for all weapons

Post by Gwain » Sat May 23, 2015 3:28 am

The only weapons that should be guaranteed masterwork are magic weapons. And the imms in charge of that have already taken the time to grandfather in most magic weapons from before the rmi system was put in place.
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Terageld
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Re: High-quality should be for all weapons

Post by Terageld » Sat May 23, 2015 1:23 pm

The problem with the lack of magic cestuses is the RMI. I don't think shops sell magic weapons originally. I'm pretty sure it's always a player who sells it to the shop first. Can we add things like masterwork clubs, knuckles, and lines to the weapon pool?
On a slightly unrelated note, why are there no magical bows and crossbows?
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Re: High-quality should be for all weapons

Post by Yemin » Sat May 23, 2015 3:17 pm

Gwain wrote:The only weapons that should be guaranteed masterwork are magic weapons. And the imms in charge of that have already taken the time to grandfather in most magic weapons from before the rmi system was put in place.
Sorry, i don't quite understand grandfathering, do you mean the magic and mwk weapons currently available in game were decided before rmi and havne't changed since then?
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Re: High-quality should be for all weapons

Post by Lirith » Sat May 23, 2015 5:47 pm

No, he means that all magic weapons were also made masterwork before the RMI system was brought in. If you come across any older magic weapon that isn't masterwork, it should be reported as a bug.
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Re: High-quality should be for all weapons

Post by Larethiel » Sat May 23, 2015 6:38 pm

I have to say that I find the RMI system to be quite the awesome improvement to how it used to be before when a +1 magical weapon was THE awe-inspiring thing because they were so extremely rare. Now the shops are flooded with magical equipment of all sorts. RMI is based on chances, what you get is depending on the roll but with some effort, one can locate almost every type of weapon in a masterwork quality, even bows and crossbows. If you don't like the color of your otherwisely fine weapon, you can apply to get it renamed or restrung for glory.

And as Mele said, if you want to see something in game that you do not think is covered right now, you can always apply to build an area or for the addition of a trader or so.
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Terageld
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Re: High-quality should be for all weapons

Post by Terageld » Sat May 23, 2015 8:06 pm

Larethiel wrote:Now the shops are flooded with magical equipment of all sorts. RMI is based on chances, what you get is depending on the roll but with some effort, one can locate almost every type of weapon in a masterwork quality, even bows and crossbows. If you don't like the color of your otherwisely fine weapon, you can apply to get it renamed or restrung for glory.
Wait… you've seen masterwork knuckles before?
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Re: High-quality should be for all weapons

Post by Gwain » Sat May 23, 2015 8:34 pm

Masterwork cestuses, bows and other rarities do exist, they can be coded etc, but they are limited. I think the ongoing theme of responses in this thread is, that if you want them in the game, you will need to add them as possible reward fodder for an area you build or design. Rmi is hard set otherwise to give what it will give at different percentages of the time.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.

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