Add a forge/smithy to Temple of Moradin

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Thurgan
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Add a forge/smithy to Temple of Moradin

Post by Thurgan » Thu Dec 24, 2015 2:05 pm

I propose that a smithy/forge be added to the Temple of Moradin in Waterdeep. All Temples of Moradin should have a forge of the finest quality and equipage according to every source I have seen. The description in the room says " In the centre is an ever burning hearth and a forge that is more finely equipped than any you have ever seen in this region."

Thanks,
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Terageld
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Re: Add a forge/smithy to Temple of Moradin

Post by Terageld » Thu Dec 24, 2015 2:23 pm

Agreed. A temple of Gond or Moradin without a quality forge is like a Tymoran party without enough booze to drown a small army.
"There is nothing more invigorating than challenging the elements. The feel of wind and spray on one's face and the deck pitching beneath one's feet is the greatest feeling in the world."
And cats. I love cats.
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Aishe
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Re: Add a forge/smithy to Temple of Moradin

Post by Aishe » Thu Dec 24, 2015 5:55 pm

Terageld wrote:Agreed. A temple of Gond or Moradin without a quality forge is like a Tymoran party without enough booze to drown a small army.
*takes a little bow*
Obstacles are those dreadful things you see when you take your eyes off your goal.
dolifer

Re: Add a forge/smithy to Temple of Moradin

Post by dolifer » Thu Dec 24, 2015 6:56 pm

Ideally, every functioning (i.e., not abandoned) Moradite temple should have a functional forge, not just one mentioned in the room's desc. Of the two or three Moradite temples I know of, I don't think any has a forge.
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