Link dead

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Yemin
Sword Grand Master
Sword Grand Master
Posts: 1589
Joined: Fri Feb 07, 2014 3:08 pm
Location: On the back of castle oblivion

Link dead

Post by Yemin » Thu Apr 07, 2016 11:38 pm

Any chance we could have the game IMM invis chars as soon as they go linked dead with a generic echo that suits 99% of situations like:

*** eyes glaze over as they wonder off thoughtfully

I know there's already something interesting that happens for link dead during combat but this would helpa void the random portable holes showing up where there's no reason for them really.

thanks for reading
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Rycird
Sword Novice
Sword Novice
Posts: 44
Joined: Fri Mar 25, 2016 9:34 pm

Re: Link dead

Post by Rycird » Thu Apr 07, 2016 11:49 pm

I agree with this, but I'm also still laughing because of what my character does to people on link death.
Rycird walks up to the seemingly comatose woman, then reaches forward to poke Areia in the forehead, keeping his finger there and lightly pushing her head back and forth. 'See? Dead.'

If you disconnect, he will find you.
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