A place to suggest new commands, feats, skills, ...
2 posts • Page 1 of 1
Unless I botched 30 flee rolls in a row, it might be worth looking into to see if the code will read up/down exits when the flee command is used. Helpful for when someone unfamiliar with lost mines enters into a new zone full of aggro mobs
Unfortunately, flee always brings you to the last room you were in and can't bring you out of an area. If you enter a ? spot in world map and there are monsters there, flee can't get you out.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."